Viewing file: GL_3_2.py (4.13 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension VERSION.GL_3_2
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_VERSION_GL_3_2' _DEPRECATED = False GL_CONTEXT_CORE_PROFILE_BIT = constant.Constant( 'GL_CONTEXT_CORE_PROFILE_BIT', 0x1 ) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = constant.Constant( 'GL_CONTEXT_COMPATIBILITY_PROFILE_BIT', 0x2 ) GL_LINES_ADJACENCY = constant.Constant( 'GL_LINES_ADJACENCY', 0xA ) GL_LINE_STRIP_ADJACENCY = constant.Constant( 'GL_LINE_STRIP_ADJACENCY', 0xB ) GL_TRIANGLES_ADJACENCY = constant.Constant( 'GL_TRIANGLES_ADJACENCY', 0xC ) GL_TRIANGLE_STRIP_ADJACENCY = constant.Constant( 'GL_TRIANGLE_STRIP_ADJACENCY', 0xD ) GL_PROGRAM_POINT_SIZE = constant.Constant( 'GL_PROGRAM_POINT_SIZE', 0x8642 ) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = constant.Constant( 'GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS', 0x8C29 ) GL_FRAMEBUFFER_ATTACHMENT_LAYERED = constant.Constant( 'GL_FRAMEBUFFER_ATTACHMENT_LAYERED', 0x8DA7 ) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = constant.Constant( 'GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS', 0x8DA8 ) GL_GEOMETRY_SHADER = constant.Constant( 'GL_GEOMETRY_SHADER', 0x8DD9 ) GL_GEOMETRY_VERTICES_OUT = constant.Constant( 'GL_GEOMETRY_VERTICES_OUT', 0x8916 ) GL_GEOMETRY_INPUT_TYPE = constant.Constant( 'GL_GEOMETRY_INPUT_TYPE', 0x8917 ) GL_GEOMETRY_OUTPUT_TYPE = constant.Constant( 'GL_GEOMETRY_OUTPUT_TYPE', 0x8918 ) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = constant.Constant( 'GL_MAX_GEOMETRY_UNIFORM_COMPONENTS', 0x8DDF ) GL_MAX_GEOMETRY_OUTPUT_VERTICES = constant.Constant( 'GL_MAX_GEOMETRY_OUTPUT_VERTICES', 0x8DE0 ) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = constant.Constant( 'GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS', 0x8DE1 ) GL_MAX_VERTEX_OUTPUT_COMPONENTS = constant.Constant( 'GL_MAX_VERTEX_OUTPUT_COMPONENTS', 0x9122 ) GL_MAX_GEOMETRY_INPUT_COMPONENTS = constant.Constant( 'GL_MAX_GEOMETRY_INPUT_COMPONENTS', 0x9123 ) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = constant.Constant( 'GL_MAX_GEOMETRY_OUTPUT_COMPONENTS', 0x9124 ) GL_MAX_FRAGMENT_INPUT_COMPONENTS = constant.Constant( 'GL_MAX_FRAGMENT_INPUT_COMPONENTS', 0x9125 ) GL_CONTEXT_PROFILE_MASK = constant.Constant( 'GL_CONTEXT_PROFILE_MASK', 0x9126 ) glGetInteger64i_v = platform.createExtensionFunction( 'glGetInteger64i_v',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,arrays.GLint64Array,), doc='glGetInteger64i_v(GLenum(target), GLuint(index), GLint64Array(data)) -> None', argNames=('target','index','data',), deprecated=_DEPRECATED, )
glGetBufferParameteri64v = platform.createExtensionFunction( 'glGetBufferParameteri64v',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLenum,arrays.GLint64Array,), doc='glGetBufferParameteri64v(GLenum(target), GLenum(pname), GLint64Array(params)) -> None', argNames=('target','pname','params',), deprecated=_DEPRECATED, )
glProgramParameteri = platform.createExtensionFunction( 'glProgramParameteri',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,constants.GLint,), doc='glProgramParameteri(GLuint(program), GLenum(pname), GLint(value)) -> None', argNames=('program','pname','value',), deprecated=_DEPRECATED, )
glFramebufferTexture = platform.createExtensionFunction( 'glFramebufferTexture',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLenum,constants.GLuint,constants.GLint,), doc='glFramebufferTexture(GLenum(target), GLenum(attachment), GLuint(texture), GLint(level)) -> None', argNames=('target','attachment','texture','level',), deprecated=_DEPRECATED, )
glFramebufferTextureFace = platform.createExtensionFunction( 'glFramebufferTextureFace',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLenum,constants.GLuint,constants.GLint,constants.GLenum,), doc='glFramebufferTextureFace(GLenum(target), GLenum(attachment), GLuint(texture), GLint(level), GLenum(face)) -> None', argNames=('target','attachment','texture','level','face',), deprecated=_DEPRECATED, )
|