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'''OpenGL extension VERSION.GL_3_1
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_VERSION_GL_3_1' _DEPRECATED = False GL_SAMPLER_2D_RECT = constant.Constant( 'GL_SAMPLER_2D_RECT', 0x8B63 ) GL_SAMPLER_2D_RECT_SHADOW = constant.Constant( 'GL_SAMPLER_2D_RECT_SHADOW', 0x8B64 ) GL_SAMPLER_BUFFER = constant.Constant( 'GL_SAMPLER_BUFFER', 0x8DC2 ) GL_INT_SAMPLER_2D_RECT = constant.Constant( 'GL_INT_SAMPLER_2D_RECT', 0x8DCD ) GL_INT_SAMPLER_BUFFER = constant.Constant( 'GL_INT_SAMPLER_BUFFER', 0x8DD0 ) GL_UNSIGNED_INT_SAMPLER_2D_RECT = constant.Constant( 'GL_UNSIGNED_INT_SAMPLER_2D_RECT', 0x8DD5 ) GL_UNSIGNED_INT_SAMPLER_BUFFER = constant.Constant( 'GL_UNSIGNED_INT_SAMPLER_BUFFER', 0x8DD8 ) GL_TEXTURE_BUFFER = constant.Constant( 'GL_TEXTURE_BUFFER', 0x8C2A ) GL_MAX_TEXTURE_BUFFER_SIZE = constant.Constant( 'GL_MAX_TEXTURE_BUFFER_SIZE', 0x8C2B ) GL_TEXTURE_BINDING_BUFFER = constant.Constant( 'GL_TEXTURE_BINDING_BUFFER', 0x8C2C ) GL_TEXTURE_BUFFER_DATA_STORE_BINDING = constant.Constant( 'GL_TEXTURE_BUFFER_DATA_STORE_BINDING', 0x8C2D ) GL_TEXTURE_BUFFER_FORMAT = constant.Constant( 'GL_TEXTURE_BUFFER_FORMAT', 0x8C2E ) GL_TEXTURE_RECTANGLE = constant.Constant( 'GL_TEXTURE_RECTANGLE', 0x84F5 ) GL_TEXTURE_BINDING_RECTANGLE = constant.Constant( 'GL_TEXTURE_BINDING_RECTANGLE', 0x84F6 ) GL_PROXY_TEXTURE_RECTANGLE = constant.Constant( 'GL_PROXY_TEXTURE_RECTANGLE', 0x84F7 ) GL_MAX_RECTANGLE_TEXTURE_SIZE = constant.Constant( 'GL_MAX_RECTANGLE_TEXTURE_SIZE', 0x84F8 ) GL_RED_SNORM = constant.Constant( 'GL_RED_SNORM', 0x8F90 ) GL_RG_SNORM = constant.Constant( 'GL_RG_SNORM', 0x8F91 ) GL_RGB_SNORM = constant.Constant( 'GL_RGB_SNORM', 0x8F92 ) GL_RGBA_SNORM = constant.Constant( 'GL_RGBA_SNORM', 0x8F93 ) GL_R8_SNORM = constant.Constant( 'GL_R8_SNORM', 0x8F94 ) GL_RG8_SNORM = constant.Constant( 'GL_RG8_SNORM', 0x8F95 ) GL_RGB8_SNORM = constant.Constant( 'GL_RGB8_SNORM', 0x8F96 ) GL_RGBA8_SNORM = constant.Constant( 'GL_RGBA8_SNORM', 0x8F97 ) GL_R16_SNORM = constant.Constant( 'GL_R16_SNORM', 0x8F98 ) GL_RG16_SNORM = constant.Constant( 'GL_RG16_SNORM', 0x8F99 ) GL_RGB16_SNORM = constant.Constant( 'GL_RGB16_SNORM', 0x8F9A ) GL_RGBA16_SNORM = constant.Constant( 'GL_RGBA16_SNORM', 0x8F9B ) GL_SIGNED_NORMALIZED = constant.Constant( 'GL_SIGNED_NORMALIZED', 0x8F9C ) GL_PRIMITIVE_RESTART = constant.Constant( 'GL_PRIMITIVE_RESTART', 0x8F9D ) GL_PRIMITIVE_RESTART_INDEX = constant.Constant( 'GL_PRIMITIVE_RESTART_INDEX', 0x8F9E ) glDrawArraysInstanced = platform.createExtensionFunction( 'glDrawArraysInstanced',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLint,constants.GLsizei,constants.GLsizei,), doc='glDrawArraysInstanced(GLenum(mode), GLint(first), GLsizei(count), GLsizei(primcount)) -> None', argNames=('mode','first','count','primcount',), deprecated=_DEPRECATED, )
glDrawElementsInstanced = platform.createExtensionFunction( 'glDrawElementsInstanced',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLsizei,constants.GLenum,ctypes.c_void_p,constants.GLsizei,), doc='glDrawElementsInstanced(GLenum(mode), GLsizei(count), GLenum(type), c_void_p(indices), GLsizei(primcount)) -> None', argNames=('mode','count','type','indices','primcount',), deprecated=_DEPRECATED, )
glTexBuffer = platform.createExtensionFunction( 'glTexBuffer',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLenum,constants.GLuint,), doc='glTexBuffer(GLenum(target), GLenum(internalformat), GLuint(buffer)) -> None', argNames=('target','internalformat','buffer',), deprecated=_DEPRECATED, )
glPrimitiveRestartIndex = platform.createExtensionFunction( 'glPrimitiveRestartIndex',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,), doc='glPrimitiveRestartIndex(GLuint(index)) -> None', argNames=('index',), deprecated=_DEPRECATED, )
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