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Viewing file:     GL_1_4.py (4.05 KB)      -rw-r--r--
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'''OpenGL extension VERSION.GL_1_4

Automatically generated by the get_gl_extensions script, do not edit!
'''
from OpenGL import platform, constants, constant, arrays
from OpenGL import extensions
from OpenGL.GL import glget
import ctypes
EXTENSION_NAME = 'GL_VERSION_GL_1_4'
_DEPRECATED = False
GL_BLEND_DST_RGB = constant.Constant( 'GL_BLEND_DST_RGB', 0x80C8 )
GL_BLEND_SRC_RGB = constant.Constant( 'GL_BLEND_SRC_RGB', 0x80C9 )
GL_BLEND_DST_ALPHA = constant.Constant( 'GL_BLEND_DST_ALPHA', 0x80CA )
GL_BLEND_SRC_ALPHA = constant.Constant( 'GL_BLEND_SRC_ALPHA', 0x80CB )
GL_POINT_FADE_THRESHOLD_SIZE = constant.Constant( 'GL_POINT_FADE_THRESHOLD_SIZE', 0x8128 )
GL_DEPTH_COMPONENT16 = constant.Constant( 'GL_DEPTH_COMPONENT16', 0x81A5 )
GL_DEPTH_COMPONENT24 = constant.Constant( 'GL_DEPTH_COMPONENT24', 0x81A6 )
GL_DEPTH_COMPONENT32 = constant.Constant( 'GL_DEPTH_COMPONENT32', 0x81A7 )
GL_MIRRORED_REPEAT = constant.Constant( 'GL_MIRRORED_REPEAT', 0x8370 )
GL_MAX_TEXTURE_LOD_BIAS = constant.Constant( 'GL_MAX_TEXTURE_LOD_BIAS', 0x84FD )
GL_TEXTURE_LOD_BIAS = constant.Constant( 'GL_TEXTURE_LOD_BIAS', 0x8501 )
GL_INCR_WRAP = constant.Constant( 'GL_INCR_WRAP', 0x8507 )
GL_DECR_WRAP = constant.Constant( 'GL_DECR_WRAP', 0x8508 )
GL_TEXTURE_DEPTH_SIZE = constant.Constant( 'GL_TEXTURE_DEPTH_SIZE', 0x884A )
GL_TEXTURE_COMPARE_MODE = constant.Constant( 'GL_TEXTURE_COMPARE_MODE', 0x884C )
GL_TEXTURE_COMPARE_FUNC = constant.Constant( 'GL_TEXTURE_COMPARE_FUNC', 0x884D )
glBlendFuncSeparate = platform.createExtensionFunction( 
'glBlendFuncSeparate',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLenum,constants.GLenum,constants.GLenum,),
doc='glBlendFuncSeparate(GLenum(sfactorRGB), GLenum(dfactorRGB), GLenum(sfactorAlpha), GLenum(dfactorAlpha)) -> None',
argNames=('sfactorRGB','dfactorRGB','sfactorAlpha','dfactorAlpha',),
deprecated=_DEPRECATED,
)

glMultiDrawArrays = platform.createExtensionFunction( 
'glMultiDrawArrays',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,arrays.GLintArray,arrays.GLsizeiArray,constants.GLsizei,),
doc='glMultiDrawArrays(GLenum(mode), GLintArray(first), GLsizeiArray(count), GLsizei(primcount)) -> None',
argNames=('mode','first','count','primcount',),
deprecated=_DEPRECATED,
)

glMultiDrawElements = platform.createExtensionFunction( 
'glMultiDrawElements',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,arrays.GLsizeiArray,constants.GLenum,ctypes.POINTER(ctypes.c_void_p),constants.GLsizei,),
doc='glMultiDrawElements(GLenum(mode), GLsizeiArray(count), GLenum(type), POINTER(ctypes.c_void_p)(indices), GLsizei(primcount)) -> None',
argNames=('mode','count','type','indices','primcount',),
deprecated=_DEPRECATED,
)

glPointParameterf = platform.createExtensionFunction( 
'glPointParameterf',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLfloat,),
doc='glPointParameterf(GLenum(pname), GLfloat(param)) -> None',
argNames=('pname','param',),
deprecated=_DEPRECATED,
)

glPointParameterfv = platform.createExtensionFunction( 
'glPointParameterfv',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,arrays.GLfloatArray,),
doc='glPointParameterfv(GLenum(pname), GLfloatArray(params)) -> None',
argNames=('pname','params',),
deprecated=_DEPRECATED,
)

glPointParameteri = platform.createExtensionFunction( 
'glPointParameteri',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLint,),
doc='glPointParameteri(GLenum(pname), GLint(param)) -> None',
argNames=('pname','param',),
deprecated=_DEPRECATED,
)

glPointParameteriv = platform.createExtensionFunction( 
'glPointParameteriv',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,arrays.GLintArray,),
doc='glPointParameteriv(GLenum(pname), GLintArray(params)) -> None',
argNames=('pname','params',),
deprecated=_DEPRECATED,
)
# import legacy entry points to allow checking for bool(entryPoint)
from OpenGL.raw.GL.VERSION.GL_1_4_DEPRECATED import *

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