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'''OpenGL extension VERSION.GL_1_2
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_VERSION_GL_1_2' _DEPRECATED = False GL_UNSIGNED_BYTE_3_3_2 = constant.Constant( 'GL_UNSIGNED_BYTE_3_3_2', 0x8032 ) GL_UNSIGNED_SHORT_4_4_4_4 = constant.Constant( 'GL_UNSIGNED_SHORT_4_4_4_4', 0x8033 ) GL_UNSIGNED_SHORT_5_5_5_1 = constant.Constant( 'GL_UNSIGNED_SHORT_5_5_5_1', 0x8034 ) GL_UNSIGNED_INT_8_8_8_8 = constant.Constant( 'GL_UNSIGNED_INT_8_8_8_8', 0x8035 ) GL_UNSIGNED_INT_10_10_10_2 = constant.Constant( 'GL_UNSIGNED_INT_10_10_10_2', 0x8036 ) GL_TEXTURE_BINDING_3D = constant.Constant( 'GL_TEXTURE_BINDING_3D', 0x806A ) GL_PACK_SKIP_IMAGES = constant.Constant( 'GL_PACK_SKIP_IMAGES', 0x806B ) GL_PACK_IMAGE_HEIGHT = constant.Constant( 'GL_PACK_IMAGE_HEIGHT', 0x806C ) GL_UNPACK_SKIP_IMAGES = constant.Constant( 'GL_UNPACK_SKIP_IMAGES', 0x806D ) GL_UNPACK_IMAGE_HEIGHT = constant.Constant( 'GL_UNPACK_IMAGE_HEIGHT', 0x806E ) GL_TEXTURE_3D = constant.Constant( 'GL_TEXTURE_3D', 0x806F ) GL_PROXY_TEXTURE_3D = constant.Constant( 'GL_PROXY_TEXTURE_3D', 0x8070 ) GL_TEXTURE_DEPTH = constant.Constant( 'GL_TEXTURE_DEPTH', 0x8071 ) GL_TEXTURE_WRAP_R = constant.Constant( 'GL_TEXTURE_WRAP_R', 0x8072 ) GL_MAX_3D_TEXTURE_SIZE = constant.Constant( 'GL_MAX_3D_TEXTURE_SIZE', 0x8073 ) GL_UNSIGNED_BYTE_2_3_3_REV = constant.Constant( 'GL_UNSIGNED_BYTE_2_3_3_REV', 0x8362 ) GL_UNSIGNED_SHORT_5_6_5 = constant.Constant( 'GL_UNSIGNED_SHORT_5_6_5', 0x8363 ) GL_UNSIGNED_SHORT_5_6_5_REV = constant.Constant( 'GL_UNSIGNED_SHORT_5_6_5_REV', 0x8364 ) GL_UNSIGNED_SHORT_4_4_4_4_REV = constant.Constant( 'GL_UNSIGNED_SHORT_4_4_4_4_REV', 0x8365 ) GL_UNSIGNED_SHORT_1_5_5_5_REV = constant.Constant( 'GL_UNSIGNED_SHORT_1_5_5_5_REV', 0x8366 ) GL_UNSIGNED_INT_8_8_8_8_REV = constant.Constant( 'GL_UNSIGNED_INT_8_8_8_8_REV', 0x8367 ) GL_UNSIGNED_INT_2_10_10_10_REV = constant.Constant( 'GL_UNSIGNED_INT_2_10_10_10_REV', 0x8368 ) GL_BGR = constant.Constant( 'GL_BGR', 0x80E0 ) GL_BGRA = constant.Constant( 'GL_BGRA', 0x80E1 ) GL_MAX_ELEMENTS_VERTICES = constant.Constant( 'GL_MAX_ELEMENTS_VERTICES', 0x80E8 ) GL_MAX_ELEMENTS_INDICES = constant.Constant( 'GL_MAX_ELEMENTS_INDICES', 0x80E9 ) GL_CLAMP_TO_EDGE = constant.Constant( 'GL_CLAMP_TO_EDGE', 0x812F ) GL_TEXTURE_MIN_LOD = constant.Constant( 'GL_TEXTURE_MIN_LOD', 0x813A ) GL_TEXTURE_MAX_LOD = constant.Constant( 'GL_TEXTURE_MAX_LOD', 0x813B ) GL_TEXTURE_BASE_LEVEL = constant.Constant( 'GL_TEXTURE_BASE_LEVEL', 0x813C ) GL_TEXTURE_MAX_LEVEL = constant.Constant( 'GL_TEXTURE_MAX_LEVEL', 0x813D ) GL_SMOOTH_POINT_SIZE_RANGE = constant.Constant( 'GL_SMOOTH_POINT_SIZE_RANGE', 0xB12 ) GL_SMOOTH_POINT_SIZE_GRANULARITY = constant.Constant( 'GL_SMOOTH_POINT_SIZE_GRANULARITY', 0xB13 ) GL_SMOOTH_LINE_WIDTH_RANGE = constant.Constant( 'GL_SMOOTH_LINE_WIDTH_RANGE', 0xB22 ) GL_SMOOTH_LINE_WIDTH_GRANULARITY = constant.Constant( 'GL_SMOOTH_LINE_WIDTH_GRANULARITY', 0xB23 ) GL_ALIASED_LINE_WIDTH_RANGE = constant.Constant( 'GL_ALIASED_LINE_WIDTH_RANGE', 0x846E ) glBlendColor = platform.createExtensionFunction( 'glBlendColor',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLclampf,constants.GLclampf,constants.GLclampf,constants.GLclampf,), doc='glBlendColor(GLclampf(red), GLclampf(green), GLclampf(blue), GLclampf(alpha)) -> None', argNames=('red','green','blue','alpha',), deprecated=_DEPRECATED, )
glBlendEquation = platform.createExtensionFunction( 'glBlendEquation',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,), doc='glBlendEquation(GLenum(mode)) -> None', argNames=('mode',), deprecated=_DEPRECATED, )
glDrawRangeElements = platform.createExtensionFunction( 'glDrawRangeElements',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLuint,constants.GLsizei,constants.GLenum,ctypes.c_void_p,), doc='glDrawRangeElements(GLenum(mode), GLuint(start), GLuint(end), GLsizei(count), GLenum(type), c_void_p(indices)) -> None', argNames=('mode','start','end','count','type','indices',), deprecated=_DEPRECATED, )
glTexImage3D = platform.createExtensionFunction( 'glTexImage3D',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLint,constants.GLint,constants.GLsizei,constants.GLsizei,constants.GLsizei,constants.GLint,constants.GLenum,constants.GLenum,ctypes.c_void_p,), doc='glTexImage3D(GLenum(target), GLint(level), GLint(internalformat), GLsizei(width), GLsizei(height), GLsizei(depth), GLint(border), GLenum(format), GLenum(type), c_void_p(pixels)) -> None', argNames=('target','level','internalformat','width','height','depth','border','format','type','pixels',), deprecated=_DEPRECATED, )
glTexSubImage3D = platform.createExtensionFunction( 'glTexSubImage3D',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLint,constants.GLint,constants.GLint,constants.GLint,constants.GLsizei,constants.GLsizei,constants.GLsizei,constants.GLenum,constants.GLenum,ctypes.c_void_p,), doc='glTexSubImage3D(GLenum(target), GLint(level), GLint(xoffset), GLint(yoffset), GLint(zoffset), GLsizei(width), GLsizei(height), GLsizei(depth), GLenum(format), GLenum(type), c_void_p(pixels)) -> None', argNames=('target','level','xoffset','yoffset','zoffset','width','height','depth','format','type','pixels',), deprecated=_DEPRECATED, )
glCopyTexSubImage3D = platform.createExtensionFunction( 'glCopyTexSubImage3D',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLint,constants.GLint,constants.GLint,constants.GLint,constants.GLint,constants.GLint,constants.GLsizei,constants.GLsizei,), doc='glCopyTexSubImage3D(GLenum(target), GLint(level), GLint(xoffset), GLint(yoffset), GLint(zoffset), GLint(x), GLint(y), GLsizei(width), GLsizei(height)) -> None', argNames=('target','level','xoffset','yoffset','zoffset','x','y','width','height',), deprecated=_DEPRECATED, ) # import legacy entry points to allow checking for bool(entryPoint) from OpenGL.raw.GL.VERSION.GL_1_2_DEPRECATED import *
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