Viewing file: vertex_program.py (32.75 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension NV.vertex_program
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_NV_vertex_program' _DEPRECATED = False GL_VERTEX_PROGRAM_NV = constant.Constant( 'GL_VERTEX_PROGRAM_NV', 0x8620 ) glget.addGLGetConstant( GL_VERTEX_PROGRAM_NV, (1,) ) GL_VERTEX_STATE_PROGRAM_NV = constant.Constant( 'GL_VERTEX_STATE_PROGRAM_NV', 0x8621 ) GL_ATTRIB_ARRAY_SIZE_NV = constant.Constant( 'GL_ATTRIB_ARRAY_SIZE_NV', 0x8623 ) GL_ATTRIB_ARRAY_STRIDE_NV = constant.Constant( 'GL_ATTRIB_ARRAY_STRIDE_NV', 0x8624 ) GL_ATTRIB_ARRAY_TYPE_NV = constant.Constant( 'GL_ATTRIB_ARRAY_TYPE_NV', 0x8625 ) GL_CURRENT_ATTRIB_NV = constant.Constant( 'GL_CURRENT_ATTRIB_NV', 0x8626 ) GL_PROGRAM_LENGTH_NV = constant.Constant( 'GL_PROGRAM_LENGTH_NV', 0x8627 ) GL_PROGRAM_STRING_NV = constant.Constant( 'GL_PROGRAM_STRING_NV', 0x8628 ) GL_MODELVIEW_PROJECTION_NV = constant.Constant( 'GL_MODELVIEW_PROJECTION_NV', 0x8629 ) GL_IDENTITY_NV = constant.Constant( 'GL_IDENTITY_NV', 0x862A ) GL_INVERSE_NV = constant.Constant( 'GL_INVERSE_NV', 0x862B ) GL_TRANSPOSE_NV = constant.Constant( 'GL_TRANSPOSE_NV', 0x862C ) GL_INVERSE_TRANSPOSE_NV = constant.Constant( 'GL_INVERSE_TRANSPOSE_NV', 0x862D ) GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = constant.Constant( 'GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV', 0x862E ) glget.addGLGetConstant( GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV, (1,) ) GL_MAX_TRACK_MATRICES_NV = constant.Constant( 'GL_MAX_TRACK_MATRICES_NV', 0x862F ) glget.addGLGetConstant( GL_MAX_TRACK_MATRICES_NV, (1,) ) GL_MATRIX0_NV = constant.Constant( 'GL_MATRIX0_NV', 0x8630 ) GL_MATRIX1_NV = constant.Constant( 'GL_MATRIX1_NV', 0x8631 ) GL_MATRIX2_NV = constant.Constant( 'GL_MATRIX2_NV', 0x8632 ) GL_MATRIX3_NV = constant.Constant( 'GL_MATRIX3_NV', 0x8633 ) GL_MATRIX4_NV = constant.Constant( 'GL_MATRIX4_NV', 0x8634 ) GL_MATRIX5_NV = constant.Constant( 'GL_MATRIX5_NV', 0x8635 ) GL_MATRIX6_NV = constant.Constant( 'GL_MATRIX6_NV', 0x8636 ) GL_MATRIX7_NV = constant.Constant( 'GL_MATRIX7_NV', 0x8637 ) GL_CURRENT_MATRIX_STACK_DEPTH_NV = constant.Constant( 'GL_CURRENT_MATRIX_STACK_DEPTH_NV', 0x8640 ) glget.addGLGetConstant( GL_CURRENT_MATRIX_STACK_DEPTH_NV, (1,) ) GL_CURRENT_MATRIX_NV = constant.Constant( 'GL_CURRENT_MATRIX_NV', 0x8641 ) glget.addGLGetConstant( GL_CURRENT_MATRIX_NV, (4,4) ) GL_VERTEX_PROGRAM_POINT_SIZE_NV = constant.Constant( 'GL_VERTEX_PROGRAM_POINT_SIZE_NV', 0x8642 ) glget.addGLGetConstant( GL_VERTEX_PROGRAM_POINT_SIZE_NV, (1,) ) GL_VERTEX_PROGRAM_TWO_SIDE_NV = constant.Constant( 'GL_VERTEX_PROGRAM_TWO_SIDE_NV', 0x8643 ) glget.addGLGetConstant( GL_VERTEX_PROGRAM_TWO_SIDE_NV, (1,) ) GL_PROGRAM_PARAMETER_NV = constant.Constant( 'GL_PROGRAM_PARAMETER_NV', 0x8644 ) GL_ATTRIB_ARRAY_POINTER_NV = constant.Constant( 'GL_ATTRIB_ARRAY_POINTER_NV', 0x8645 ) GL_PROGRAM_TARGET_NV = constant.Constant( 'GL_PROGRAM_TARGET_NV', 0x8646 ) GL_PROGRAM_RESIDENT_NV = constant.Constant( 'GL_PROGRAM_RESIDENT_NV', 0x8647 ) GL_TRACK_MATRIX_NV = constant.Constant( 'GL_TRACK_MATRIX_NV', 0x8648 ) GL_TRACK_MATRIX_TRANSFORM_NV = constant.Constant( 'GL_TRACK_MATRIX_TRANSFORM_NV', 0x8649 ) GL_VERTEX_PROGRAM_BINDING_NV = constant.Constant( 'GL_VERTEX_PROGRAM_BINDING_NV', 0x864A ) glget.addGLGetConstant( GL_VERTEX_PROGRAM_BINDING_NV, (1,) ) GL_PROGRAM_ERROR_POSITION_NV = constant.Constant( 'GL_PROGRAM_ERROR_POSITION_NV', 0x864B ) glget.addGLGetConstant( GL_PROGRAM_ERROR_POSITION_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY0_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY0_NV', 0x8650 ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY0_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY1_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY1_NV', 0x8651 ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY1_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY2_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY2_NV', 0x8652 ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY2_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY3_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY3_NV', 0x8653 ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY3_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY4_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY4_NV', 0x8654 ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY4_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY5_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY5_NV', 0x8655 ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY5_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY6_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY6_NV', 0x8656 ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY6_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY7_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY7_NV', 0x8657 ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY7_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY8_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY8_NV', 0x8658 ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY8_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY9_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY9_NV', 0x8659 ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY9_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY10_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY10_NV', 0x865A ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY10_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY11_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY11_NV', 0x865B ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY11_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY12_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY12_NV', 0x865C ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY12_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY13_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY13_NV', 0x865D ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY13_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY14_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY14_NV', 0x865E ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY14_NV, (1,) ) GL_VERTEX_ATTRIB_ARRAY15_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY15_NV', 0x865F ) glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY15_NV, (1,) ) GL_MAP1_VERTEX_ATTRIB0_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB0_4_NV', 0x8660 ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB0_4_NV, (4,) ) GL_MAP1_VERTEX_ATTRIB1_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB1_4_NV', 0x8661 ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB1_4_NV, (4,) ) GL_MAP1_VERTEX_ATTRIB2_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB2_4_NV', 0x8662 ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB2_4_NV, (4,) ) GL_MAP1_VERTEX_ATTRIB3_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB3_4_NV', 0x8663 ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB3_4_NV, (4,) ) GL_MAP1_VERTEX_ATTRIB4_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB4_4_NV', 0x8664 ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB4_4_NV, (4,) ) GL_MAP1_VERTEX_ATTRIB5_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB5_4_NV', 0x8665 ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB5_4_NV, (4,) ) GL_MAP1_VERTEX_ATTRIB6_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB6_4_NV', 0x8666 ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB6_4_NV, (4,) ) GL_MAP1_VERTEX_ATTRIB7_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB7_4_NV', 0x8667 ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB7_4_NV, (4,) ) GL_MAP1_VERTEX_ATTRIB8_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB8_4_NV', 0x8668 ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB8_4_NV, (4,) ) GL_MAP1_VERTEX_ATTRIB9_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB9_4_NV', 0x8669 ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB9_4_NV, (4,) ) GL_MAP1_VERTEX_ATTRIB10_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB10_4_NV', 0x866A ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB10_4_NV, (4,) ) GL_MAP1_VERTEX_ATTRIB11_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB11_4_NV', 0x866B ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB11_4_NV, (4,) ) GL_MAP1_VERTEX_ATTRIB12_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB12_4_NV', 0x866C ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB12_4_NV, (4,) ) GL_MAP1_VERTEX_ATTRIB13_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB13_4_NV', 0x866D ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB13_4_NV, (4,) ) GL_MAP1_VERTEX_ATTRIB14_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB14_4_NV', 0x866E ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB14_4_NV, (4,) ) GL_MAP1_VERTEX_ATTRIB15_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB15_4_NV', 0x866F ) glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB15_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB0_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB0_4_NV', 0x8670 ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB0_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB1_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB1_4_NV', 0x8671 ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB1_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB2_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB2_4_NV', 0x8672 ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB2_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB3_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB3_4_NV', 0x8673 ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB3_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB4_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB4_4_NV', 0x8674 ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB4_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB5_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB5_4_NV', 0x8675 ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB5_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB6_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB6_4_NV', 0x8676 ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB6_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB7_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB7_4_NV', 0x8677 ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB7_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB8_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB8_4_NV', 0x8678 ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB8_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB9_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB9_4_NV', 0x8679 ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB9_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB10_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB10_4_NV', 0x867A ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB10_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB11_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB11_4_NV', 0x867B ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB11_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB12_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB12_4_NV', 0x867C ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB12_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB13_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB13_4_NV', 0x867D ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB13_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB14_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB14_4_NV', 0x867E ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB14_4_NV, (4,) ) GL_MAP2_VERTEX_ATTRIB15_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB15_4_NV', 0x867F ) glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB15_4_NV, (4,) ) glAreProgramsResidentNV = platform.createExtensionFunction( 'glAreProgramsResidentNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLboolean, argTypes=(constants.GLsizei,arrays.GLuintArray,arrays.GLbooleanArray,), doc='glAreProgramsResidentNV(GLsizei(n), GLuintArray(programs), GLbooleanArray(residences)) -> constants.GLboolean', argNames=('n','programs','residences',), deprecated=_DEPRECATED, )
glBindProgramNV = platform.createExtensionFunction( 'glBindProgramNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,), doc='glBindProgramNV(GLenum(target), GLuint(id)) -> None', argNames=('target','id',), deprecated=_DEPRECATED, )
glDeleteProgramsNV = platform.createExtensionFunction( 'glDeleteProgramsNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLsizei,arrays.GLuintArray,), doc='glDeleteProgramsNV(GLsizei(n), GLuintArray(programs)) -> None', argNames=('n','programs',), deprecated=_DEPRECATED, )
glExecuteProgramNV = platform.createExtensionFunction( 'glExecuteProgramNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,arrays.GLfloatArray,), doc='glExecuteProgramNV(GLenum(target), GLuint(id), GLfloatArray(params)) -> None', argNames=('target','id','params',), deprecated=_DEPRECATED, )
glGenProgramsNV = platform.createExtensionFunction( 'glGenProgramsNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLsizei,arrays.GLuintArray,), doc='glGenProgramsNV(GLsizei(n), GLuintArray(programs)) -> None', argNames=('n','programs',), deprecated=_DEPRECATED, )
glGetProgramParameterdvNV = platform.createExtensionFunction( 'glGetProgramParameterdvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLenum,arrays.GLdoubleArray,), doc='glGetProgramParameterdvNV(GLenum(target), GLuint(index), GLenum(pname), GLdoubleArray(params)) -> None', argNames=('target','index','pname','params',), deprecated=_DEPRECATED, )
glGetProgramParameterfvNV = platform.createExtensionFunction( 'glGetProgramParameterfvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLenum,arrays.GLfloatArray,), doc='glGetProgramParameterfvNV(GLenum(target), GLuint(index), GLenum(pname), GLfloatArray(params)) -> None', argNames=('target','index','pname','params',), deprecated=_DEPRECATED, )
glGetProgramivNV = platform.createExtensionFunction( 'glGetProgramivNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,arrays.GLintArray,), doc='glGetProgramivNV(GLuint(id), GLenum(pname), GLintArray(params)) -> None', argNames=('id','pname','params',), deprecated=_DEPRECATED, )
glGetProgramStringNV = platform.createExtensionFunction( 'glGetProgramStringNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,arrays.GLubyteArray,), doc='glGetProgramStringNV(GLuint(id), GLenum(pname), GLubyteArray(program)) -> None', argNames=('id','pname','program',), deprecated=_DEPRECATED, )
glGetTrackMatrixivNV = platform.createExtensionFunction( 'glGetTrackMatrixivNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLenum,arrays.GLintArray,), doc='glGetTrackMatrixivNV(GLenum(target), GLuint(address), GLenum(pname), GLintArray(params)) -> None', argNames=('target','address','pname','params',), deprecated=_DEPRECATED, )
glGetVertexAttribdvNV = platform.createExtensionFunction( 'glGetVertexAttribdvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,arrays.GLdoubleArray,), doc='glGetVertexAttribdvNV(GLuint(index), GLenum(pname), GLdoubleArray(params)) -> None', argNames=('index','pname','params',), deprecated=_DEPRECATED, )
glGetVertexAttribfvNV = platform.createExtensionFunction( 'glGetVertexAttribfvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,arrays.GLfloatArray,), doc='glGetVertexAttribfvNV(GLuint(index), GLenum(pname), GLfloatArray(params)) -> None', argNames=('index','pname','params',), deprecated=_DEPRECATED, )
glGetVertexAttribivNV = platform.createExtensionFunction( 'glGetVertexAttribivNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,arrays.GLintArray,), doc='glGetVertexAttribivNV(GLuint(index), GLenum(pname), GLintArray(params)) -> None', argNames=('index','pname','params',), deprecated=_DEPRECATED, )
glGetVertexAttribPointervNV = platform.createExtensionFunction( 'glGetVertexAttribPointervNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,ctypes.POINTER(ctypes.c_void_p),), doc='glGetVertexAttribPointervNV(GLuint(index), GLenum(pname), POINTER(ctypes.c_void_p)(pointer)) -> None', argNames=('index','pname','pointer',), deprecated=_DEPRECATED, )
glIsProgramNV = platform.createExtensionFunction( 'glIsProgramNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLboolean, argTypes=(constants.GLuint,), doc='glIsProgramNV(GLuint(id)) -> constants.GLboolean', argNames=('id',), deprecated=_DEPRECATED, )
glLoadProgramNV = platform.createExtensionFunction( 'glLoadProgramNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLsizei,arrays.GLubyteArray,), doc='glLoadProgramNV(GLenum(target), GLuint(id), GLsizei(len), GLubyteArray(program)) -> None', argNames=('target','id','len','program',), deprecated=_DEPRECATED, )
glProgramParameter4dNV = platform.createExtensionFunction( 'glProgramParameter4dNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLdouble,constants.GLdouble,constants.GLdouble,constants.GLdouble,), doc='glProgramParameter4dNV(GLenum(target), GLuint(index), GLdouble(x), GLdouble(y), GLdouble(z), GLdouble(w)) -> None', argNames=('target','index','x','y','z','w',), deprecated=_DEPRECATED, )
glProgramParameter4dvNV = platform.createExtensionFunction( 'glProgramParameter4dvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,arrays.GLdoubleArray,), doc='glProgramParameter4dvNV(GLenum(target), GLuint(index), GLdoubleArray(v)) -> None', argNames=('target','index','v',), deprecated=_DEPRECATED, )
glProgramParameter4fNV = platform.createExtensionFunction( 'glProgramParameter4fNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLfloat,constants.GLfloat,constants.GLfloat,constants.GLfloat,), doc='glProgramParameter4fNV(GLenum(target), GLuint(index), GLfloat(x), GLfloat(y), GLfloat(z), GLfloat(w)) -> None', argNames=('target','index','x','y','z','w',), deprecated=_DEPRECATED, )
glProgramParameter4fvNV = platform.createExtensionFunction( 'glProgramParameter4fvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,arrays.GLfloatArray,), doc='glProgramParameter4fvNV(GLenum(target), GLuint(index), GLfloatArray(v)) -> None', argNames=('target','index','v',), deprecated=_DEPRECATED, )
glProgramParameters4dvNV = platform.createExtensionFunction( 'glProgramParameters4dvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLuint,arrays.GLdoubleArray,), doc='glProgramParameters4dvNV(GLenum(target), GLuint(index), GLuint(count), GLdoubleArray(v)) -> None', argNames=('target','index','count','v',), deprecated=_DEPRECATED, )
glProgramParameters4fvNV = platform.createExtensionFunction( 'glProgramParameters4fvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLuint,arrays.GLfloatArray,), doc='glProgramParameters4fvNV(GLenum(target), GLuint(index), GLuint(count), GLfloatArray(v)) -> None', argNames=('target','index','count','v',), deprecated=_DEPRECATED, )
glRequestResidentProgramsNV = platform.createExtensionFunction( 'glRequestResidentProgramsNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLsizei,arrays.GLuintArray,), doc='glRequestResidentProgramsNV(GLsizei(n), GLuintArray(programs)) -> None', argNames=('n','programs',), deprecated=_DEPRECATED, )
glTrackMatrixNV = platform.createExtensionFunction( 'glTrackMatrixNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLenum,constants.GLenum,), doc='glTrackMatrixNV(GLenum(target), GLuint(address), GLenum(matrix), GLenum(transform)) -> None', argNames=('target','address','matrix','transform',), deprecated=_DEPRECATED, )
glVertexAttribPointerNV = platform.createExtensionFunction( 'glVertexAttribPointerNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLint,constants.GLenum,constants.GLsizei,ctypes.c_void_p,), doc='glVertexAttribPointerNV(GLuint(index), GLint(fsize), GLenum(type), GLsizei(stride), c_void_p(pointer)) -> None', argNames=('index','fsize','type','stride','pointer',), deprecated=_DEPRECATED, )
glVertexAttrib1dNV = platform.createExtensionFunction( 'glVertexAttrib1dNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLdouble,), doc='glVertexAttrib1dNV(GLuint(index), GLdouble(x)) -> None', argNames=('index','x',), deprecated=_DEPRECATED, )
glVertexAttrib1dvNV = platform.createExtensionFunction( 'glVertexAttrib1dvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,arrays.GLdoubleArray,), doc='glVertexAttrib1dvNV(GLuint(index), GLdoubleArray(v)) -> None', argNames=('index','v',), deprecated=_DEPRECATED, )
glVertexAttrib1fNV = platform.createExtensionFunction( 'glVertexAttrib1fNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLfloat,), doc='glVertexAttrib1fNV(GLuint(index), GLfloat(x)) -> None', argNames=('index','x',), deprecated=_DEPRECATED, )
glVertexAttrib1fvNV = platform.createExtensionFunction( 'glVertexAttrib1fvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,arrays.GLfloatArray,), doc='glVertexAttrib1fvNV(GLuint(index), GLfloatArray(v)) -> None', argNames=('index','v',), deprecated=_DEPRECATED, )
glVertexAttrib1sNV = platform.createExtensionFunction( 'glVertexAttrib1sNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLshort,), doc='glVertexAttrib1sNV(GLuint(index), GLshort(x)) -> None', argNames=('index','x',), deprecated=_DEPRECATED, )
glVertexAttrib1svNV = platform.createExtensionFunction( 'glVertexAttrib1svNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,arrays.GLshortArray,), doc='glVertexAttrib1svNV(GLuint(index), GLshortArray(v)) -> None', argNames=('index','v',), deprecated=_DEPRECATED, )
glVertexAttrib2dNV = platform.createExtensionFunction( 'glVertexAttrib2dNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLdouble,constants.GLdouble,), doc='glVertexAttrib2dNV(GLuint(index), GLdouble(x), GLdouble(y)) -> None', argNames=('index','x','y',), deprecated=_DEPRECATED, )
glVertexAttrib2dvNV = platform.createExtensionFunction( 'glVertexAttrib2dvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,arrays.GLdoubleArray,), doc='glVertexAttrib2dvNV(GLuint(index), GLdoubleArray(v)) -> None', argNames=('index','v',), deprecated=_DEPRECATED, )
glVertexAttrib2fNV = platform.createExtensionFunction( 'glVertexAttrib2fNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLfloat,constants.GLfloat,), doc='glVertexAttrib2fNV(GLuint(index), GLfloat(x), GLfloat(y)) -> None', argNames=('index','x','y',), deprecated=_DEPRECATED, )
glVertexAttrib2fvNV = platform.createExtensionFunction( 'glVertexAttrib2fvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,arrays.GLfloatArray,), doc='glVertexAttrib2fvNV(GLuint(index), GLfloatArray(v)) -> None', argNames=('index','v',), deprecated=_DEPRECATED, )
glVertexAttrib2sNV = platform.createExtensionFunction( 'glVertexAttrib2sNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLshort,constants.GLshort,), doc='glVertexAttrib2sNV(GLuint(index), GLshort(x), GLshort(y)) -> None', argNames=('index','x','y',), deprecated=_DEPRECATED, )
glVertexAttrib2svNV = platform.createExtensionFunction( 'glVertexAttrib2svNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,arrays.GLshortArray,), doc='glVertexAttrib2svNV(GLuint(index), GLshortArray(v)) -> None', argNames=('index','v',), deprecated=_DEPRECATED, )
glVertexAttrib3dNV = platform.createExtensionFunction( 'glVertexAttrib3dNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLdouble,constants.GLdouble,constants.GLdouble,), doc='glVertexAttrib3dNV(GLuint(index), GLdouble(x), GLdouble(y), GLdouble(z)) -> None', argNames=('index','x','y','z',), deprecated=_DEPRECATED, )
glVertexAttrib3dvNV = platform.createExtensionFunction( 'glVertexAttrib3dvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,arrays.GLdoubleArray,), doc='glVertexAttrib3dvNV(GLuint(index), GLdoubleArray(v)) -> None', argNames=('index','v',), deprecated=_DEPRECATED, )
glVertexAttrib3fNV = platform.createExtensionFunction( 'glVertexAttrib3fNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLfloat,constants.GLfloat,constants.GLfloat,), doc='glVertexAttrib3fNV(GLuint(index), GLfloat(x), GLfloat(y), GLfloat(z)) -> None', argNames=('index','x','y','z',), deprecated=_DEPRECATED, )
glVertexAttrib3fvNV = platform.createExtensionFunction( 'glVertexAttrib3fvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,arrays.GLfloatArray,), doc='glVertexAttrib3fvNV(GLuint(index), GLfloatArray(v)) -> None', argNames=('index','v',), deprecated=_DEPRECATED, )
glVertexAttrib3sNV = platform.createExtensionFunction( 'glVertexAttrib3sNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLshort,constants.GLshort,constants.GLshort,), doc='glVertexAttrib3sNV(GLuint(index), GLshort(x), GLshort(y), GLshort(z)) -> None', argNames=('index','x','y','z',), deprecated=_DEPRECATED, )
glVertexAttrib3svNV = platform.createExtensionFunction( 'glVertexAttrib3svNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,arrays.GLshortArray,), doc='glVertexAttrib3svNV(GLuint(index), GLshortArray(v)) -> None', argNames=('index','v',), deprecated=_DEPRECATED, )
glVertexAttrib4dNV = platform.createExtensionFunction( 'glVertexAttrib4dNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLdouble,constants.GLdouble,constants.GLdouble,constants.GLdouble,), doc='glVertexAttrib4dNV(GLuint(index), GLdouble(x), GLdouble(y), GLdouble(z), GLdouble(w)) -> None', argNames=('index','x','y','z','w',), deprecated=_DEPRECATED, )
glVertexAttrib4dvNV = platform.createExtensionFunction( 'glVertexAttrib4dvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,arrays.GLdoubleArray,), doc='glVertexAttrib4dvNV(GLuint(index), GLdoubleArray(v)) -> None', argNames=('index','v',), deprecated=_DEPRECATED, )
glVertexAttrib4fNV = platform.createExtensionFunction( 'glVertexAttrib4fNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLfloat,constants.GLfloat,constants.GLfloat,constants.GLfloat,), doc='glVertexAttrib4fNV(GLuint(index), GLfloat(x), GLfloat(y), GLfloat(z), GLfloat(w)) -> None', argNames=('index','x','y','z','w',), deprecated=_DEPRECATED, )
glVertexAttrib4fvNV = platform.createExtensionFunction( 'glVertexAttrib4fvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,arrays.GLfloatArray,), doc='glVertexAttrib4fvNV(GLuint(index), GLfloatArray(v)) -> None', argNames=('index','v',), deprecated=_DEPRECATED, )
glVertexAttrib4sNV = platform.createExtensionFunction( 'glVertexAttrib4sNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLshort,constants.GLshort,constants.GLshort,constants.GLshort,), doc='glVertexAttrib4sNV(GLuint(index), GLshort(x), GLshort(y), GLshort(z), GLshort(w)) -> None', argNames=('index','x','y','z','w',), deprecated=_DEPRECATED, )
glVertexAttrib4svNV = platform.createExtensionFunction( 'glVertexAttrib4svNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,arrays.GLshortArray,), doc='glVertexAttrib4svNV(GLuint(index), GLshortArray(v)) -> None', argNames=('index','v',), deprecated=_DEPRECATED, )
glVertexAttrib4ubNV = platform.createExtensionFunction( 'glVertexAttrib4ubNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLubyte,constants.GLubyte,constants.GLubyte,constants.GLubyte,), doc='glVertexAttrib4ubNV(GLuint(index), GLubyte(x), GLubyte(y), GLubyte(z), GLubyte(w)) -> None', argNames=('index','x','y','z','w',), deprecated=_DEPRECATED, )
glVertexAttrib4ubvNV = platform.createExtensionFunction( 'glVertexAttrib4ubvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,arrays.GLubyteArray,), doc='glVertexAttrib4ubvNV(GLuint(index), GLubyteArray(v)) -> None', argNames=('index','v',), deprecated=_DEPRECATED, )
glVertexAttribs1dvNV = platform.createExtensionFunction( 'glVertexAttribs1dvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLsizei,arrays.GLdoubleArray,), doc='glVertexAttribs1dvNV(GLuint(index), GLsizei(count), GLdoubleArray(v)) -> None', argNames=('index','count','v',), deprecated=_DEPRECATED, )
glVertexAttribs1fvNV = platform.createExtensionFunction( 'glVertexAttribs1fvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLsizei,arrays.GLfloatArray,), doc='glVertexAttribs1fvNV(GLuint(index), GLsizei(count), GLfloatArray(v)) -> None', argNames=('index','count','v',), deprecated=_DEPRECATED, )
glVertexAttribs1svNV = platform.createExtensionFunction( 'glVertexAttribs1svNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLsizei,arrays.GLshortArray,), doc='glVertexAttribs1svNV(GLuint(index), GLsizei(count), GLshortArray(v)) -> None', argNames=('index','count','v',), deprecated=_DEPRECATED, )
glVertexAttribs2dvNV = platform.createExtensionFunction( 'glVertexAttribs2dvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLsizei,arrays.GLdoubleArray,), doc='glVertexAttribs2dvNV(GLuint(index), GLsizei(count), GLdoubleArray(v)) -> None', argNames=('index','count','v',), deprecated=_DEPRECATED, )
glVertexAttribs2fvNV = platform.createExtensionFunction( 'glVertexAttribs2fvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLsizei,arrays.GLfloatArray,), doc='glVertexAttribs2fvNV(GLuint(index), GLsizei(count), GLfloatArray(v)) -> None', argNames=('index','count','v',), deprecated=_DEPRECATED, )
glVertexAttribs2svNV = platform.createExtensionFunction( 'glVertexAttribs2svNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLsizei,arrays.GLshortArray,), doc='glVertexAttribs2svNV(GLuint(index), GLsizei(count), GLshortArray(v)) -> None', argNames=('index','count','v',), deprecated=_DEPRECATED, )
glVertexAttribs3dvNV = platform.createExtensionFunction( 'glVertexAttribs3dvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLsizei,arrays.GLdoubleArray,), doc='glVertexAttribs3dvNV(GLuint(index), GLsizei(count), GLdoubleArray(v)) -> None', argNames=('index','count','v',), deprecated=_DEPRECATED, )
glVertexAttribs3fvNV = platform.createExtensionFunction( 'glVertexAttribs3fvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLsizei,arrays.GLfloatArray,), doc='glVertexAttribs3fvNV(GLuint(index), GLsizei(count), GLfloatArray(v)) -> None', argNames=('index','count','v',), deprecated=_DEPRECATED, )
glVertexAttribs3svNV = platform.createExtensionFunction( 'glVertexAttribs3svNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLsizei,arrays.GLshortArray,), doc='glVertexAttribs3svNV(GLuint(index), GLsizei(count), GLshortArray(v)) -> None', argNames=('index','count','v',), deprecated=_DEPRECATED, )
glVertexAttribs4dvNV = platform.createExtensionFunction( 'glVertexAttribs4dvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLsizei,arrays.GLdoubleArray,), doc='glVertexAttribs4dvNV(GLuint(index), GLsizei(count), GLdoubleArray(v)) -> None', argNames=('index','count','v',), deprecated=_DEPRECATED, )
glVertexAttribs4fvNV = platform.createExtensionFunction( 'glVertexAttribs4fvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLsizei,arrays.GLfloatArray,), doc='glVertexAttribs4fvNV(GLuint(index), GLsizei(count), GLfloatArray(v)) -> None', argNames=('index','count','v',), deprecated=_DEPRECATED, )
glVertexAttribs4svNV = platform.createExtensionFunction( 'glVertexAttribs4svNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLsizei,arrays.GLshortArray,), doc='glVertexAttribs4svNV(GLuint(index), GLsizei(count), GLshortArray(v)) -> None', argNames=('index','count','v',), deprecated=_DEPRECATED, )
glVertexAttribs4ubvNV = platform.createExtensionFunction( 'glVertexAttribs4ubvNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLsizei,arrays.GLubyteArray,), doc='glVertexAttribs4ubvNV(GLuint(index), GLsizei(count), GLubyteArray(v)) -> None', argNames=('index','count','v',), deprecated=_DEPRECATED, )
def glInitVertexProgramNV(): '''Return boolean indicating whether this extension is available''' return extensions.hasGLExtension( EXTENSION_NAME )
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