Viewing file: fence.py (2.63 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension NV.fence
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_NV_fence' _DEPRECATED = False GL_ALL_COMPLETED_NV = constant.Constant( 'GL_ALL_COMPLETED_NV', 0x84F2 ) GL_FENCE_STATUS_NV = constant.Constant( 'GL_FENCE_STATUS_NV', 0x84F3 ) GL_FENCE_CONDITION_NV = constant.Constant( 'GL_FENCE_CONDITION_NV', 0x84F4 ) glDeleteFencesNV = platform.createExtensionFunction( 'glDeleteFencesNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLsizei,arrays.GLuintArray,), doc='glDeleteFencesNV(GLsizei(n), GLuintArray(fences)) -> None', argNames=('n','fences',), deprecated=_DEPRECATED, )
glGenFencesNV = platform.createExtensionFunction( 'glGenFencesNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLsizei,arrays.GLuintArray,), doc='glGenFencesNV(GLsizei(n), GLuintArray(fences)) -> None', argNames=('n','fences',), deprecated=_DEPRECATED, )
glIsFenceNV = platform.createExtensionFunction( 'glIsFenceNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLboolean, argTypes=(constants.GLuint,), doc='glIsFenceNV(GLuint(fence)) -> constants.GLboolean', argNames=('fence',), deprecated=_DEPRECATED, )
glTestFenceNV = platform.createExtensionFunction( 'glTestFenceNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLboolean, argTypes=(constants.GLuint,), doc='glTestFenceNV(GLuint(fence)) -> constants.GLboolean', argNames=('fence',), deprecated=_DEPRECATED, )
glGetFenceivNV = platform.createExtensionFunction( 'glGetFenceivNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,arrays.GLintArray,), doc='glGetFenceivNV(GLuint(fence), GLenum(pname), GLintArray(params)) -> None', argNames=('fence','pname','params',), deprecated=_DEPRECATED, )
glFinishFenceNV = platform.createExtensionFunction( 'glFinishFenceNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,), doc='glFinishFenceNV(GLuint(fence)) -> None', argNames=('fence',), deprecated=_DEPRECATED, )
glSetFenceNV = platform.createExtensionFunction( 'glSetFenceNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,), doc='glSetFenceNV(GLuint(fence), GLenum(condition)) -> None', argNames=('fence','condition',), deprecated=_DEPRECATED, )
def glInitFenceNV(): '''Return boolean indicating whether this extension is available''' return extensions.hasGLExtension( EXTENSION_NAME )
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