Viewing file: window_pos.py (7.33 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension MESA.window_pos
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_MESA_window_pos' _DEPRECATED = False
glWindowPos2dMESA = platform.createExtensionFunction( 'glWindowPos2dMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLdouble,constants.GLdouble,), doc='glWindowPos2dMESA(GLdouble(x), GLdouble(y)) -> None', argNames=('x','y',), deprecated=_DEPRECATED, )
glWindowPos2dvMESA = platform.createExtensionFunction( 'glWindowPos2dvMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(arrays.GLdoubleArray,), doc='glWindowPos2dvMESA(GLdoubleArray(v)) -> None', argNames=('v',), deprecated=_DEPRECATED, )
glWindowPos2fMESA = platform.createExtensionFunction( 'glWindowPos2fMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLfloat,constants.GLfloat,), doc='glWindowPos2fMESA(GLfloat(x), GLfloat(y)) -> None', argNames=('x','y',), deprecated=_DEPRECATED, )
glWindowPos2fvMESA = platform.createExtensionFunction( 'glWindowPos2fvMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(arrays.GLfloatArray,), doc='glWindowPos2fvMESA(GLfloatArray(v)) -> None', argNames=('v',), deprecated=_DEPRECATED, )
glWindowPos2iMESA = platform.createExtensionFunction( 'glWindowPos2iMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLint,), doc='glWindowPos2iMESA(GLint(x), GLint(y)) -> None', argNames=('x','y',), deprecated=_DEPRECATED, )
glWindowPos2ivMESA = platform.createExtensionFunction( 'glWindowPos2ivMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(arrays.GLintArray,), doc='glWindowPos2ivMESA(GLintArray(v)) -> None', argNames=('v',), deprecated=_DEPRECATED, )
glWindowPos2sMESA = platform.createExtensionFunction( 'glWindowPos2sMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLshort,constants.GLshort,), doc='glWindowPos2sMESA(GLshort(x), GLshort(y)) -> None', argNames=('x','y',), deprecated=_DEPRECATED, )
glWindowPos2svMESA = platform.createExtensionFunction( 'glWindowPos2svMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(arrays.GLshortArray,), doc='glWindowPos2svMESA(GLshortArray(v)) -> None', argNames=('v',), deprecated=_DEPRECATED, )
glWindowPos3dMESA = platform.createExtensionFunction( 'glWindowPos3dMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLdouble,constants.GLdouble,constants.GLdouble,), doc='glWindowPos3dMESA(GLdouble(x), GLdouble(y), GLdouble(z)) -> None', argNames=('x','y','z',), deprecated=_DEPRECATED, )
glWindowPos3dvMESA = platform.createExtensionFunction( 'glWindowPos3dvMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(arrays.GLdoubleArray,), doc='glWindowPos3dvMESA(GLdoubleArray(v)) -> None', argNames=('v',), deprecated=_DEPRECATED, )
glWindowPos3fMESA = platform.createExtensionFunction( 'glWindowPos3fMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLfloat,constants.GLfloat,constants.GLfloat,), doc='glWindowPos3fMESA(GLfloat(x), GLfloat(y), GLfloat(z)) -> None', argNames=('x','y','z',), deprecated=_DEPRECATED, )
glWindowPos3fvMESA = platform.createExtensionFunction( 'glWindowPos3fvMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(arrays.GLfloatArray,), doc='glWindowPos3fvMESA(GLfloatArray(v)) -> None', argNames=('v',), deprecated=_DEPRECATED, )
glWindowPos3iMESA = platform.createExtensionFunction( 'glWindowPos3iMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLint,constants.GLint,), doc='glWindowPos3iMESA(GLint(x), GLint(y), GLint(z)) -> None', argNames=('x','y','z',), deprecated=_DEPRECATED, )
glWindowPos3ivMESA = platform.createExtensionFunction( 'glWindowPos3ivMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(arrays.GLintArray,), doc='glWindowPos3ivMESA(GLintArray(v)) -> None', argNames=('v',), deprecated=_DEPRECATED, )
glWindowPos3sMESA = platform.createExtensionFunction( 'glWindowPos3sMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLshort,constants.GLshort,constants.GLshort,), doc='glWindowPos3sMESA(GLshort(x), GLshort(y), GLshort(z)) -> None', argNames=('x','y','z',), deprecated=_DEPRECATED, )
glWindowPos3svMESA = platform.createExtensionFunction( 'glWindowPos3svMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(arrays.GLshortArray,), doc='glWindowPos3svMESA(GLshortArray(v)) -> None', argNames=('v',), deprecated=_DEPRECATED, )
glWindowPos4dMESA = platform.createExtensionFunction( 'glWindowPos4dMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLdouble,constants.GLdouble,constants.GLdouble,constants.GLdouble,), doc='glWindowPos4dMESA(GLdouble(x), GLdouble(y), GLdouble(z), GLdouble(w)) -> None', argNames=('x','y','z','w',), deprecated=_DEPRECATED, )
glWindowPos4dvMESA = platform.createExtensionFunction( 'glWindowPos4dvMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(arrays.GLdoubleArray,), doc='glWindowPos4dvMESA(GLdoubleArray(v)) -> None', argNames=('v',), deprecated=_DEPRECATED, )
glWindowPos4fMESA = platform.createExtensionFunction( 'glWindowPos4fMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLfloat,constants.GLfloat,constants.GLfloat,constants.GLfloat,), doc='glWindowPos4fMESA(GLfloat(x), GLfloat(y), GLfloat(z), GLfloat(w)) -> None', argNames=('x','y','z','w',), deprecated=_DEPRECATED, )
glWindowPos4fvMESA = platform.createExtensionFunction( 'glWindowPos4fvMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(arrays.GLfloatArray,), doc='glWindowPos4fvMESA(GLfloatArray(v)) -> None', argNames=('v',), deprecated=_DEPRECATED, )
glWindowPos4iMESA = platform.createExtensionFunction( 'glWindowPos4iMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLint,constants.GLint,constants.GLint,), doc='glWindowPos4iMESA(GLint(x), GLint(y), GLint(z), GLint(w)) -> None', argNames=('x','y','z','w',), deprecated=_DEPRECATED, )
glWindowPos4ivMESA = platform.createExtensionFunction( 'glWindowPos4ivMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(arrays.GLintArray,), doc='glWindowPos4ivMESA(GLintArray(v)) -> None', argNames=('v',), deprecated=_DEPRECATED, )
glWindowPos4sMESA = platform.createExtensionFunction( 'glWindowPos4sMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLshort,constants.GLshort,constants.GLshort,constants.GLshort,), doc='glWindowPos4sMESA(GLshort(x), GLshort(y), GLshort(z), GLshort(w)) -> None', argNames=('x','y','z','w',), deprecated=_DEPRECATED, )
glWindowPos4svMESA = platform.createExtensionFunction( 'glWindowPos4svMESA',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(arrays.GLshortArray,), doc='glWindowPos4svMESA(GLshortArray(v)) -> None', argNames=('v',), deprecated=_DEPRECATED, )
def glInitWindowPosMESA(): '''Return boolean indicating whether this extension is available''' return extensions.hasGLExtension( EXTENSION_NAME )
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