Viewing file: vertex_array.py (7.85 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension EXT.vertex_array
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_EXT_vertex_array' _DEPRECATED = False GL_VERTEX_ARRAY_EXT = constant.Constant( 'GL_VERTEX_ARRAY_EXT', 0x8074 ) glget.addGLGetConstant( GL_VERTEX_ARRAY_EXT, (1,) ) GL_NORMAL_ARRAY_EXT = constant.Constant( 'GL_NORMAL_ARRAY_EXT', 0x8075 ) glget.addGLGetConstant( GL_NORMAL_ARRAY_EXT, (1,) ) GL_COLOR_ARRAY_EXT = constant.Constant( 'GL_COLOR_ARRAY_EXT', 0x8076 ) GL_INDEX_ARRAY_EXT = constant.Constant( 'GL_INDEX_ARRAY_EXT', 0x8077 ) glget.addGLGetConstant( GL_INDEX_ARRAY_EXT, (1,) ) GL_TEXTURE_COORD_ARRAY_EXT = constant.Constant( 'GL_TEXTURE_COORD_ARRAY_EXT', 0x8078 ) glget.addGLGetConstant( GL_TEXTURE_COORD_ARRAY_EXT, (1,) ) GL_EDGE_FLAG_ARRAY_EXT = constant.Constant( 'GL_EDGE_FLAG_ARRAY_EXT', 0x8079 ) glget.addGLGetConstant( GL_EDGE_FLAG_ARRAY_EXT, (1,) ) GL_VERTEX_ARRAY_SIZE_EXT = constant.Constant( 'GL_VERTEX_ARRAY_SIZE_EXT', 0x807A ) glget.addGLGetConstant( GL_VERTEX_ARRAY_SIZE_EXT, (1,) ) GL_VERTEX_ARRAY_TYPE_EXT = constant.Constant( 'GL_VERTEX_ARRAY_TYPE_EXT', 0x807B ) glget.addGLGetConstant( GL_VERTEX_ARRAY_TYPE_EXT, (1,) ) GL_VERTEX_ARRAY_STRIDE_EXT = constant.Constant( 'GL_VERTEX_ARRAY_STRIDE_EXT', 0x807C ) glget.addGLGetConstant( GL_VERTEX_ARRAY_STRIDE_EXT, (1,) ) GL_VERTEX_ARRAY_COUNT_EXT = constant.Constant( 'GL_VERTEX_ARRAY_COUNT_EXT', 0x807D ) glget.addGLGetConstant( GL_VERTEX_ARRAY_COUNT_EXT, (1,) ) GL_NORMAL_ARRAY_TYPE_EXT = constant.Constant( 'GL_NORMAL_ARRAY_TYPE_EXT', 0x807E ) glget.addGLGetConstant( GL_NORMAL_ARRAY_TYPE_EXT, (1,) ) GL_NORMAL_ARRAY_STRIDE_EXT = constant.Constant( 'GL_NORMAL_ARRAY_STRIDE_EXT', 0x807F ) glget.addGLGetConstant( GL_NORMAL_ARRAY_STRIDE_EXT, (1,) ) GL_NORMAL_ARRAY_COUNT_EXT = constant.Constant( 'GL_NORMAL_ARRAY_COUNT_EXT', 0x8080 ) glget.addGLGetConstant( GL_NORMAL_ARRAY_COUNT_EXT, (1,) ) GL_COLOR_ARRAY_SIZE_EXT = constant.Constant( 'GL_COLOR_ARRAY_SIZE_EXT', 0x8081 ) glget.addGLGetConstant( GL_COLOR_ARRAY_SIZE_EXT, (1,) ) GL_COLOR_ARRAY_TYPE_EXT = constant.Constant( 'GL_COLOR_ARRAY_TYPE_EXT', 0x8082 ) glget.addGLGetConstant( GL_COLOR_ARRAY_TYPE_EXT, (1,) ) GL_COLOR_ARRAY_STRIDE_EXT = constant.Constant( 'GL_COLOR_ARRAY_STRIDE_EXT', 0x8083 ) glget.addGLGetConstant( GL_COLOR_ARRAY_STRIDE_EXT, (1,) ) GL_COLOR_ARRAY_COUNT_EXT = constant.Constant( 'GL_COLOR_ARRAY_COUNT_EXT', 0x8084 ) glget.addGLGetConstant( GL_COLOR_ARRAY_COUNT_EXT, (1,) ) GL_INDEX_ARRAY_TYPE_EXT = constant.Constant( 'GL_INDEX_ARRAY_TYPE_EXT', 0x8085 ) glget.addGLGetConstant( GL_INDEX_ARRAY_TYPE_EXT, (1,) ) GL_INDEX_ARRAY_STRIDE_EXT = constant.Constant( 'GL_INDEX_ARRAY_STRIDE_EXT', 0x8086 ) glget.addGLGetConstant( GL_INDEX_ARRAY_STRIDE_EXT, (1,) ) GL_INDEX_ARRAY_COUNT_EXT = constant.Constant( 'GL_INDEX_ARRAY_COUNT_EXT', 0x8087 ) glget.addGLGetConstant( GL_INDEX_ARRAY_COUNT_EXT, (1,) ) GL_TEXTURE_COORD_ARRAY_SIZE_EXT = constant.Constant( 'GL_TEXTURE_COORD_ARRAY_SIZE_EXT', 0x8088 ) glget.addGLGetConstant( GL_TEXTURE_COORD_ARRAY_SIZE_EXT, (1,) ) GL_TEXTURE_COORD_ARRAY_TYPE_EXT = constant.Constant( 'GL_TEXTURE_COORD_ARRAY_TYPE_EXT', 0x8089 ) glget.addGLGetConstant( GL_TEXTURE_COORD_ARRAY_TYPE_EXT, (1,) ) GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = constant.Constant( 'GL_TEXTURE_COORD_ARRAY_STRIDE_EXT', 0x808A ) glget.addGLGetConstant( GL_TEXTURE_COORD_ARRAY_STRIDE_EXT, (1,) ) GL_TEXTURE_COORD_ARRAY_COUNT_EXT = constant.Constant( 'GL_TEXTURE_COORD_ARRAY_COUNT_EXT', 0x808B ) glget.addGLGetConstant( GL_TEXTURE_COORD_ARRAY_COUNT_EXT, (1,) ) GL_EDGE_FLAG_ARRAY_STRIDE_EXT = constant.Constant( 'GL_EDGE_FLAG_ARRAY_STRIDE_EXT', 0x808C ) glget.addGLGetConstant( GL_EDGE_FLAG_ARRAY_STRIDE_EXT, (1,) ) GL_EDGE_FLAG_ARRAY_COUNT_EXT = constant.Constant( 'GL_EDGE_FLAG_ARRAY_COUNT_EXT', 0x808D ) glget.addGLGetConstant( GL_EDGE_FLAG_ARRAY_COUNT_EXT, (1,) ) GL_VERTEX_ARRAY_POINTER_EXT = constant.Constant( 'GL_VERTEX_ARRAY_POINTER_EXT', 0x808E ) GL_NORMAL_ARRAY_POINTER_EXT = constant.Constant( 'GL_NORMAL_ARRAY_POINTER_EXT', 0x808F ) GL_COLOR_ARRAY_POINTER_EXT = constant.Constant( 'GL_COLOR_ARRAY_POINTER_EXT', 0x8090 ) GL_INDEX_ARRAY_POINTER_EXT = constant.Constant( 'GL_INDEX_ARRAY_POINTER_EXT', 0x8091 ) GL_TEXTURE_COORD_ARRAY_POINTER_EXT = constant.Constant( 'GL_TEXTURE_COORD_ARRAY_POINTER_EXT', 0x8092 ) GL_EDGE_FLAG_ARRAY_POINTER_EXT = constant.Constant( 'GL_EDGE_FLAG_ARRAY_POINTER_EXT', 0x8093 ) glArrayElementEXT = platform.createExtensionFunction( 'glArrayElementEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,), doc='glArrayElementEXT(GLint(i)) -> None', argNames=('i',), deprecated=_DEPRECATED, )
glColorPointerEXT = platform.createExtensionFunction( 'glColorPointerEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLenum,constants.GLsizei,constants.GLsizei,ctypes.c_void_p,), doc='glColorPointerEXT(GLint(size), GLenum(type), GLsizei(stride), GLsizei(count), c_void_p(pointer)) -> None', argNames=('size','type','stride','count','pointer',), deprecated=_DEPRECATED, )
glDrawArraysEXT = platform.createExtensionFunction( 'glDrawArraysEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLint,constants.GLsizei,), doc='glDrawArraysEXT(GLenum(mode), GLint(first), GLsizei(count)) -> None', argNames=('mode','first','count',), deprecated=_DEPRECATED, )
glEdgeFlagPointerEXT = platform.createExtensionFunction( 'glEdgeFlagPointerEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLsizei,constants.GLsizei,arrays.GLbooleanArray,), doc='glEdgeFlagPointerEXT(GLsizei(stride), GLsizei(count), GLbooleanArray(pointer)) -> None', argNames=('stride','count','pointer',), deprecated=_DEPRECATED, )
glGetPointervEXT = platform.createExtensionFunction( 'glGetPointervEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,ctypes.POINTER(ctypes.c_void_p),), doc='glGetPointervEXT(GLenum(pname), POINTER(ctypes.c_void_p)(params)) -> None', argNames=('pname','params',), deprecated=_DEPRECATED, )
glIndexPointerEXT = platform.createExtensionFunction( 'glIndexPointerEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLsizei,constants.GLsizei,ctypes.c_void_p,), doc='glIndexPointerEXT(GLenum(type), GLsizei(stride), GLsizei(count), c_void_p(pointer)) -> None', argNames=('type','stride','count','pointer',), deprecated=_DEPRECATED, )
glNormalPointerEXT = platform.createExtensionFunction( 'glNormalPointerEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLsizei,constants.GLsizei,ctypes.c_void_p,), doc='glNormalPointerEXT(GLenum(type), GLsizei(stride), GLsizei(count), c_void_p(pointer)) -> None', argNames=('type','stride','count','pointer',), deprecated=_DEPRECATED, )
glTexCoordPointerEXT = platform.createExtensionFunction( 'glTexCoordPointerEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLenum,constants.GLsizei,constants.GLsizei,ctypes.c_void_p,), doc='glTexCoordPointerEXT(GLint(size), GLenum(type), GLsizei(stride), GLsizei(count), c_void_p(pointer)) -> None', argNames=('size','type','stride','count','pointer',), deprecated=_DEPRECATED, )
glVertexPointerEXT = platform.createExtensionFunction( 'glVertexPointerEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLenum,constants.GLsizei,constants.GLsizei,ctypes.c_void_p,), doc='glVertexPointerEXT(GLint(size), GLenum(type), GLsizei(stride), GLsizei(count), c_void_p(pointer)) -> None', argNames=('size','type','stride','count','pointer',), deprecated=_DEPRECATED, )
def glInitVertexArrayEXT(): '''Return boolean indicating whether this extension is available''' return extensions.hasGLExtension( EXTENSION_NAME )
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