Viewing file: texture_object.py (3 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension EXT.texture_object
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_EXT_texture_object' _DEPRECATED = False GL_TEXTURE_PRIORITY_EXT = constant.Constant( 'GL_TEXTURE_PRIORITY_EXT', 0x8066 ) GL_TEXTURE_RESIDENT_EXT = constant.Constant( 'GL_TEXTURE_RESIDENT_EXT', 0x8067 ) GL_TEXTURE_1D_BINDING_EXT = constant.Constant( 'GL_TEXTURE_1D_BINDING_EXT', 0x8068 ) glget.addGLGetConstant( GL_TEXTURE_1D_BINDING_EXT, (1,) ) GL_TEXTURE_2D_BINDING_EXT = constant.Constant( 'GL_TEXTURE_2D_BINDING_EXT', 0x8069 ) glget.addGLGetConstant( GL_TEXTURE_2D_BINDING_EXT, (1,) ) GL_TEXTURE_3D_BINDING_EXT = constant.Constant( 'GL_TEXTURE_3D_BINDING_EXT', 0x806A ) glget.addGLGetConstant( GL_TEXTURE_3D_BINDING_EXT, (1,) ) glAreTexturesResidentEXT = platform.createExtensionFunction( 'glAreTexturesResidentEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLboolean, argTypes=(constants.GLsizei,arrays.GLuintArray,arrays.GLbooleanArray,), doc='glAreTexturesResidentEXT(GLsizei(n), GLuintArray(textures), GLbooleanArray(residences)) -> constants.GLboolean', argNames=('n','textures','residences',), deprecated=_DEPRECATED, )
glBindTextureEXT = platform.createExtensionFunction( 'glBindTextureEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,), doc='glBindTextureEXT(GLenum(target), GLuint(texture)) -> None', argNames=('target','texture',), deprecated=_DEPRECATED, )
glDeleteTexturesEXT = platform.createExtensionFunction( 'glDeleteTexturesEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLsizei,arrays.GLuintArray,), doc='glDeleteTexturesEXT(GLsizei(n), GLuintArray(textures)) -> None', argNames=('n','textures',), deprecated=_DEPRECATED, )
glGenTexturesEXT = platform.createExtensionFunction( 'glGenTexturesEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLsizei,arrays.GLuintArray,), doc='glGenTexturesEXT(GLsizei(n), GLuintArray(textures)) -> None', argNames=('n','textures',), deprecated=_DEPRECATED, )
glIsTextureEXT = platform.createExtensionFunction( 'glIsTextureEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLboolean, argTypes=(constants.GLuint,), doc='glIsTextureEXT(GLuint(texture)) -> constants.GLboolean', argNames=('texture',), deprecated=_DEPRECATED, )
glPrioritizeTexturesEXT = platform.createExtensionFunction( 'glPrioritizeTexturesEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLsizei,arrays.GLuintArray,arrays.GLclampfArray,), doc='glPrioritizeTexturesEXT(GLsizei(n), GLuintArray(textures), GLclampfArray(priorities)) -> None', argNames=('n','textures','priorities',), deprecated=_DEPRECATED, )
def glInitTextureObjectEXT(): '''Return boolean indicating whether this extension is available''' return extensions.hasGLExtension( EXTENSION_NAME )
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