Viewing file: texture_float.py (1.39 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension ATI.texture_float
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_ATI_texture_float' _DEPRECATED = False GL_RGBA_FLOAT32_ATI = constant.Constant( 'GL_RGBA_FLOAT32_ATI', 0x8814 ) GL_RGB_FLOAT32_ATI = constant.Constant( 'GL_RGB_FLOAT32_ATI', 0x8815 ) GL_ALPHA_FLOAT32_ATI = constant.Constant( 'GL_ALPHA_FLOAT32_ATI', 0x8816 ) GL_INTENSITY_FLOAT32_ATI = constant.Constant( 'GL_INTENSITY_FLOAT32_ATI', 0x8817 ) GL_LUMINANCE_FLOAT32_ATI = constant.Constant( 'GL_LUMINANCE_FLOAT32_ATI', 0x8818 ) GL_LUMINANCE_ALPHA_FLOAT32_ATI = constant.Constant( 'GL_LUMINANCE_ALPHA_FLOAT32_ATI', 0x8819 ) GL_RGBA_FLOAT16_ATI = constant.Constant( 'GL_RGBA_FLOAT16_ATI', 0x881A ) GL_RGB_FLOAT16_ATI = constant.Constant( 'GL_RGB_FLOAT16_ATI', 0x881B ) GL_ALPHA_FLOAT16_ATI = constant.Constant( 'GL_ALPHA_FLOAT16_ATI', 0x881C ) GL_INTENSITY_FLOAT16_ATI = constant.Constant( 'GL_INTENSITY_FLOAT16_ATI', 0x881D ) GL_LUMINANCE_FLOAT16_ATI = constant.Constant( 'GL_LUMINANCE_FLOAT16_ATI', 0x881E ) GL_LUMINANCE_ALPHA_FLOAT16_ATI = constant.Constant( 'GL_LUMINANCE_ALPHA_FLOAT16_ATI', 0x881F )
def glInitTextureFloatATI(): '''Return boolean indicating whether this extension is available''' return extensions.hasGLExtension( EXTENSION_NAME )
|