Viewing file: fragment_shader.py (12.96 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension ATI.fragment_shader
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_ATI_fragment_shader' _DEPRECATED = False GL_FRAGMENT_SHADER_ATI = constant.Constant( 'GL_FRAGMENT_SHADER_ATI', 0x8920 ) glget.addGLGetConstant( GL_FRAGMENT_SHADER_ATI, (1,) ) GL_REG_0_ATI = constant.Constant( 'GL_REG_0_ATI', 0x8921 ) GL_REG_1_ATI = constant.Constant( 'GL_REG_1_ATI', 0x8922 ) GL_REG_2_ATI = constant.Constant( 'GL_REG_2_ATI', 0x8923 ) GL_REG_3_ATI = constant.Constant( 'GL_REG_3_ATI', 0x8924 ) GL_REG_4_ATI = constant.Constant( 'GL_REG_4_ATI', 0x8925 ) GL_REG_5_ATI = constant.Constant( 'GL_REG_5_ATI', 0x8926 ) GL_REG_6_ATI = constant.Constant( 'GL_REG_6_ATI', 0x8927 ) GL_REG_7_ATI = constant.Constant( 'GL_REG_7_ATI', 0x8928 ) GL_REG_8_ATI = constant.Constant( 'GL_REG_8_ATI', 0x8929 ) GL_REG_9_ATI = constant.Constant( 'GL_REG_9_ATI', 0x892A ) GL_REG_10_ATI = constant.Constant( 'GL_REG_10_ATI', 0x892B ) GL_REG_11_ATI = constant.Constant( 'GL_REG_11_ATI', 0x892C ) GL_REG_12_ATI = constant.Constant( 'GL_REG_12_ATI', 0x892D ) GL_REG_13_ATI = constant.Constant( 'GL_REG_13_ATI', 0x892E ) GL_REG_14_ATI = constant.Constant( 'GL_REG_14_ATI', 0x892F ) GL_REG_15_ATI = constant.Constant( 'GL_REG_15_ATI', 0x8930 ) GL_REG_16_ATI = constant.Constant( 'GL_REG_16_ATI', 0x8931 ) GL_REG_17_ATI = constant.Constant( 'GL_REG_17_ATI', 0x8932 ) GL_REG_18_ATI = constant.Constant( 'GL_REG_18_ATI', 0x8933 ) GL_REG_19_ATI = constant.Constant( 'GL_REG_19_ATI', 0x8934 ) GL_REG_20_ATI = constant.Constant( 'GL_REG_20_ATI', 0x8935 ) GL_REG_21_ATI = constant.Constant( 'GL_REG_21_ATI', 0x8936 ) GL_REG_22_ATI = constant.Constant( 'GL_REG_22_ATI', 0x8937 ) GL_REG_23_ATI = constant.Constant( 'GL_REG_23_ATI', 0x8938 ) GL_REG_24_ATI = constant.Constant( 'GL_REG_24_ATI', 0x8939 ) GL_REG_25_ATI = constant.Constant( 'GL_REG_25_ATI', 0x893A ) GL_REG_26_ATI = constant.Constant( 'GL_REG_26_ATI', 0x893B ) GL_REG_27_ATI = constant.Constant( 'GL_REG_27_ATI', 0x893C ) GL_REG_28_ATI = constant.Constant( 'GL_REG_28_ATI', 0x893D ) GL_REG_29_ATI = constant.Constant( 'GL_REG_29_ATI', 0x893E ) GL_REG_30_ATI = constant.Constant( 'GL_REG_30_ATI', 0x893F ) GL_REG_31_ATI = constant.Constant( 'GL_REG_31_ATI', 0x8940 ) GL_CON_0_ATI = constant.Constant( 'GL_CON_0_ATI', 0x8941 ) GL_CON_1_ATI = constant.Constant( 'GL_CON_1_ATI', 0x8942 ) GL_CON_2_ATI = constant.Constant( 'GL_CON_2_ATI', 0x8943 ) GL_CON_3_ATI = constant.Constant( 'GL_CON_3_ATI', 0x8944 ) GL_CON_4_ATI = constant.Constant( 'GL_CON_4_ATI', 0x8945 ) GL_CON_5_ATI = constant.Constant( 'GL_CON_5_ATI', 0x8946 ) GL_CON_6_ATI = constant.Constant( 'GL_CON_6_ATI', 0x8947 ) GL_CON_7_ATI = constant.Constant( 'GL_CON_7_ATI', 0x8948 ) GL_CON_8_ATI = constant.Constant( 'GL_CON_8_ATI', 0x8949 ) GL_CON_9_ATI = constant.Constant( 'GL_CON_9_ATI', 0x894A ) GL_CON_10_ATI = constant.Constant( 'GL_CON_10_ATI', 0x894B ) GL_CON_11_ATI = constant.Constant( 'GL_CON_11_ATI', 0x894C ) GL_CON_12_ATI = constant.Constant( 'GL_CON_12_ATI', 0x894D ) GL_CON_13_ATI = constant.Constant( 'GL_CON_13_ATI', 0x894E ) GL_CON_14_ATI = constant.Constant( 'GL_CON_14_ATI', 0x894F ) GL_CON_15_ATI = constant.Constant( 'GL_CON_15_ATI', 0x8950 ) GL_CON_16_ATI = constant.Constant( 'GL_CON_16_ATI', 0x8951 ) GL_CON_17_ATI = constant.Constant( 'GL_CON_17_ATI', 0x8952 ) GL_CON_18_ATI = constant.Constant( 'GL_CON_18_ATI', 0x8953 ) GL_CON_19_ATI = constant.Constant( 'GL_CON_19_ATI', 0x8954 ) GL_CON_20_ATI = constant.Constant( 'GL_CON_20_ATI', 0x8955 ) GL_CON_21_ATI = constant.Constant( 'GL_CON_21_ATI', 0x8956 ) GL_CON_22_ATI = constant.Constant( 'GL_CON_22_ATI', 0x8957 ) GL_CON_23_ATI = constant.Constant( 'GL_CON_23_ATI', 0x8958 ) GL_CON_24_ATI = constant.Constant( 'GL_CON_24_ATI', 0x8959 ) GL_CON_25_ATI = constant.Constant( 'GL_CON_25_ATI', 0x895A ) GL_CON_26_ATI = constant.Constant( 'GL_CON_26_ATI', 0x895B ) GL_CON_27_ATI = constant.Constant( 'GL_CON_27_ATI', 0x895C ) GL_CON_28_ATI = constant.Constant( 'GL_CON_28_ATI', 0x895D ) GL_CON_29_ATI = constant.Constant( 'GL_CON_29_ATI', 0x895E ) GL_CON_30_ATI = constant.Constant( 'GL_CON_30_ATI', 0x895F ) GL_CON_31_ATI = constant.Constant( 'GL_CON_31_ATI', 0x8960 ) GL_MOV_ATI = constant.Constant( 'GL_MOV_ATI', 0x8961 ) GL_ADD_ATI = constant.Constant( 'GL_ADD_ATI', 0x8963 ) GL_MUL_ATI = constant.Constant( 'GL_MUL_ATI', 0x8964 ) GL_SUB_ATI = constant.Constant( 'GL_SUB_ATI', 0x8965 ) GL_DOT3_ATI = constant.Constant( 'GL_DOT3_ATI', 0x8966 ) GL_DOT4_ATI = constant.Constant( 'GL_DOT4_ATI', 0x8967 ) GL_MAD_ATI = constant.Constant( 'GL_MAD_ATI', 0x8968 ) GL_LERP_ATI = constant.Constant( 'GL_LERP_ATI', 0x8969 ) GL_CND_ATI = constant.Constant( 'GL_CND_ATI', 0x896A ) GL_CND0_ATI = constant.Constant( 'GL_CND0_ATI', 0x896B ) GL_DOT2_ADD_ATI = constant.Constant( 'GL_DOT2_ADD_ATI', 0x896C ) GL_SECONDARY_INTERPOLATOR_ATI = constant.Constant( 'GL_SECONDARY_INTERPOLATOR_ATI', 0x896D ) GL_NUM_FRAGMENT_REGISTERS_ATI = constant.Constant( 'GL_NUM_FRAGMENT_REGISTERS_ATI', 0x896E ) GL_NUM_FRAGMENT_CONSTANTS_ATI = constant.Constant( 'GL_NUM_FRAGMENT_CONSTANTS_ATI', 0x896F ) GL_NUM_PASSES_ATI = constant.Constant( 'GL_NUM_PASSES_ATI', 0x8970 ) GL_NUM_INSTRUCTIONS_PER_PASS_ATI = constant.Constant( 'GL_NUM_INSTRUCTIONS_PER_PASS_ATI', 0x8971 ) GL_NUM_INSTRUCTIONS_TOTAL_ATI = constant.Constant( 'GL_NUM_INSTRUCTIONS_TOTAL_ATI', 0x8972 ) GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = constant.Constant( 'GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI', 0x8973 ) GL_NUM_LOOPBACK_COMPONENTS_ATI = constant.Constant( 'GL_NUM_LOOPBACK_COMPONENTS_ATI', 0x8974 ) GL_COLOR_ALPHA_PAIRING_ATI = constant.Constant( 'GL_COLOR_ALPHA_PAIRING_ATI', 0x8975 ) GL_SWIZZLE_STR_ATI = constant.Constant( 'GL_SWIZZLE_STR_ATI', 0x8976 ) GL_SWIZZLE_STQ_ATI = constant.Constant( 'GL_SWIZZLE_STQ_ATI', 0x8977 ) GL_SWIZZLE_STR_DR_ATI = constant.Constant( 'GL_SWIZZLE_STR_DR_ATI', 0x8978 ) GL_SWIZZLE_STQ_DQ_ATI = constant.Constant( 'GL_SWIZZLE_STQ_DQ_ATI', 0x8979 ) GL_SWIZZLE_STRQ_ATI = constant.Constant( 'GL_SWIZZLE_STRQ_ATI', 0x897A ) GL_SWIZZLE_STRQ_DQ_ATI = constant.Constant( 'GL_SWIZZLE_STRQ_DQ_ATI', 0x897B ) GL_RED_BIT_ATI = constant.Constant( 'GL_RED_BIT_ATI', 0x1 ) GL_GREEN_BIT_ATI = constant.Constant( 'GL_GREEN_BIT_ATI', 0x2 ) GL_BLUE_BIT_ATI = constant.Constant( 'GL_BLUE_BIT_ATI', 0x4 ) GL_2X_BIT_ATI = constant.Constant( 'GL_2X_BIT_ATI', 0x1 ) GL_4X_BIT_ATI = constant.Constant( 'GL_4X_BIT_ATI', 0x2 ) GL_8X_BIT_ATI = constant.Constant( 'GL_8X_BIT_ATI', 0x4 ) GL_HALF_BIT_ATI = constant.Constant( 'GL_HALF_BIT_ATI', 0x8 ) GL_QUARTER_BIT_ATI = constant.Constant( 'GL_QUARTER_BIT_ATI', 0x10 ) GL_EIGHTH_BIT_ATI = constant.Constant( 'GL_EIGHTH_BIT_ATI', 0x20 ) GL_SATURATE_BIT_ATI = constant.Constant( 'GL_SATURATE_BIT_ATI', 0x40 ) GL_COMP_BIT_ATI = constant.Constant( 'GL_COMP_BIT_ATI', 0x2 ) GL_NEGATE_BIT_ATI = constant.Constant( 'GL_NEGATE_BIT_ATI', 0x4 ) GL_BIAS_BIT_ATI = constant.Constant( 'GL_BIAS_BIT_ATI', 0x8 ) glGenFragmentShadersATI = platform.createExtensionFunction( 'glGenFragmentShadersATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLuint, argTypes=(constants.GLuint,), doc='glGenFragmentShadersATI(GLuint(range)) -> constants.GLuint', argNames=('range',), deprecated=_DEPRECATED, )
glBindFragmentShaderATI = platform.createExtensionFunction( 'glBindFragmentShaderATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,), doc='glBindFragmentShaderATI(GLuint(id)) -> None', argNames=('id',), deprecated=_DEPRECATED, )
glDeleteFragmentShaderATI = platform.createExtensionFunction( 'glDeleteFragmentShaderATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,), doc='glDeleteFragmentShaderATI(GLuint(id)) -> None', argNames=('id',), deprecated=_DEPRECATED, )
glBeginFragmentShaderATI = platform.createExtensionFunction( 'glBeginFragmentShaderATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(), doc='glBeginFragmentShaderATI() -> None', argNames=(), deprecated=_DEPRECATED, )
glEndFragmentShaderATI = platform.createExtensionFunction( 'glEndFragmentShaderATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(), doc='glEndFragmentShaderATI() -> None', argNames=(), deprecated=_DEPRECATED, )
glPassTexCoordATI = platform.createExtensionFunction( 'glPassTexCoordATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLuint,constants.GLenum,), doc='glPassTexCoordATI(GLuint(dst), GLuint(coord), GLenum(swizzle)) -> None', argNames=('dst','coord','swizzle',), deprecated=_DEPRECATED, )
glSampleMapATI = platform.createExtensionFunction( 'glSampleMapATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLuint,constants.GLenum,), doc='glSampleMapATI(GLuint(dst), GLuint(interp), GLenum(swizzle)) -> None', argNames=('dst','interp','swizzle',), deprecated=_DEPRECATED, )
glColorFragmentOp1ATI = platform.createExtensionFunction( 'glColorFragmentOp1ATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,), doc='glColorFragmentOp1ATI(GLenum(op), GLuint(dst), GLuint(dstMask), GLuint(dstMod), GLuint(arg1), GLuint(arg1Rep), GLuint(arg1Mod)) -> None', argNames=('op','dst','dstMask','dstMod','arg1','arg1Rep','arg1Mod',), deprecated=_DEPRECATED, )
glColorFragmentOp2ATI = platform.createExtensionFunction( 'glColorFragmentOp2ATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,), doc='glColorFragmentOp2ATI(GLenum(op), GLuint(dst), GLuint(dstMask), GLuint(dstMod), GLuint(arg1), GLuint(arg1Rep), GLuint(arg1Mod), GLuint(arg2), GLuint(arg2Rep), GLuint(arg2Mod)) -> None', argNames=('op','dst','dstMask','dstMod','arg1','arg1Rep','arg1Mod','arg2','arg2Rep','arg2Mod',), deprecated=_DEPRECATED, )
glColorFragmentOp3ATI = platform.createExtensionFunction( 'glColorFragmentOp3ATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,), doc='glColorFragmentOp3ATI(GLenum(op), GLuint(dst), GLuint(dstMask), GLuint(dstMod), GLuint(arg1), GLuint(arg1Rep), GLuint(arg1Mod), GLuint(arg2), GLuint(arg2Rep), GLuint(arg2Mod), GLuint(arg3), GLuint(arg3Rep), GLuint(arg3Mod)) -> None', argNames=('op','dst','dstMask','dstMod','arg1','arg1Rep','arg1Mod','arg2','arg2Rep','arg2Mod','arg3','arg3Rep','arg3Mod',), deprecated=_DEPRECATED, )
glAlphaFragmentOp1ATI = platform.createExtensionFunction( 'glAlphaFragmentOp1ATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,), doc='glAlphaFragmentOp1ATI(GLenum(op), GLuint(dst), GLuint(dstMod), GLuint(arg1), GLuint(arg1Rep), GLuint(arg1Mod)) -> None', argNames=('op','dst','dstMod','arg1','arg1Rep','arg1Mod',), deprecated=_DEPRECATED, )
glAlphaFragmentOp2ATI = platform.createExtensionFunction( 'glAlphaFragmentOp2ATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,), doc='glAlphaFragmentOp2ATI(GLenum(op), GLuint(dst), GLuint(dstMod), GLuint(arg1), GLuint(arg1Rep), GLuint(arg1Mod), GLuint(arg2), GLuint(arg2Rep), GLuint(arg2Mod)) -> None', argNames=('op','dst','dstMod','arg1','arg1Rep','arg1Mod','arg2','arg2Rep','arg2Mod',), deprecated=_DEPRECATED, )
glAlphaFragmentOp3ATI = platform.createExtensionFunction( 'glAlphaFragmentOp3ATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,constants.GLuint,), doc='glAlphaFragmentOp3ATI(GLenum(op), GLuint(dst), GLuint(dstMod), GLuint(arg1), GLuint(arg1Rep), GLuint(arg1Mod), GLuint(arg2), GLuint(arg2Rep), GLuint(arg2Mod), GLuint(arg3), GLuint(arg3Rep), GLuint(arg3Mod)) -> None', argNames=('op','dst','dstMod','arg1','arg1Rep','arg1Mod','arg2','arg2Rep','arg2Mod','arg3','arg3Rep','arg3Mod',), deprecated=_DEPRECATED, )
glSetFragmentShaderConstantATI = platform.createExtensionFunction( 'glSetFragmentShaderConstantATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,arrays.GLfloatArray,), doc='glSetFragmentShaderConstantATI(GLuint(dst), GLfloatArray(value)) -> None', argNames=('dst','value',), deprecated=_DEPRECATED, )
def glInitFragmentShaderATI(): '''Return boolean indicating whether this extension is available''' return extensions.hasGLExtension( EXTENSION_NAME )
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