Viewing file: shader_objects.py (16.72 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension ARB.shader_objects
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_ARB_shader_objects' _DEPRECATED = False GL_PROGRAM_OBJECT_ARB = constant.Constant( 'GL_PROGRAM_OBJECT_ARB', 0x8B40 ) GL_SHADER_OBJECT_ARB = constant.Constant( 'GL_SHADER_OBJECT_ARB', 0x8B48 ) GL_OBJECT_TYPE_ARB = constant.Constant( 'GL_OBJECT_TYPE_ARB', 0x8B4E ) GL_OBJECT_SUBTYPE_ARB = constant.Constant( 'GL_OBJECT_SUBTYPE_ARB', 0x8B4F ) GL_FLOAT_VEC2_ARB = constant.Constant( 'GL_FLOAT_VEC2_ARB', 0x8B50 ) GL_FLOAT_VEC3_ARB = constant.Constant( 'GL_FLOAT_VEC3_ARB', 0x8B51 ) GL_FLOAT_VEC4_ARB = constant.Constant( 'GL_FLOAT_VEC4_ARB', 0x8B52 ) GL_INT_VEC2_ARB = constant.Constant( 'GL_INT_VEC2_ARB', 0x8B53 ) GL_INT_VEC3_ARB = constant.Constant( 'GL_INT_VEC3_ARB', 0x8B54 ) GL_INT_VEC4_ARB = constant.Constant( 'GL_INT_VEC4_ARB', 0x8B55 ) GL_BOOL_ARB = constant.Constant( 'GL_BOOL_ARB', 0x8B56 ) GL_BOOL_VEC2_ARB = constant.Constant( 'GL_BOOL_VEC2_ARB', 0x8B57 ) GL_BOOL_VEC3_ARB = constant.Constant( 'GL_BOOL_VEC3_ARB', 0x8B58 ) GL_BOOL_VEC4_ARB = constant.Constant( 'GL_BOOL_VEC4_ARB', 0x8B59 ) GL_FLOAT_MAT2_ARB = constant.Constant( 'GL_FLOAT_MAT2_ARB', 0x8B5A ) GL_FLOAT_MAT3_ARB = constant.Constant( 'GL_FLOAT_MAT3_ARB', 0x8B5B ) GL_FLOAT_MAT4_ARB = constant.Constant( 'GL_FLOAT_MAT4_ARB', 0x8B5C ) GL_SAMPLER_1D_ARB = constant.Constant( 'GL_SAMPLER_1D_ARB', 0x8B5D ) GL_SAMPLER_2D_ARB = constant.Constant( 'GL_SAMPLER_2D_ARB', 0x8B5E ) GL_SAMPLER_3D_ARB = constant.Constant( 'GL_SAMPLER_3D_ARB', 0x8B5F ) GL_SAMPLER_CUBE_ARB = constant.Constant( 'GL_SAMPLER_CUBE_ARB', 0x8B60 ) GL_SAMPLER_1D_SHADOW_ARB = constant.Constant( 'GL_SAMPLER_1D_SHADOW_ARB', 0x8B61 ) GL_SAMPLER_2D_SHADOW_ARB = constant.Constant( 'GL_SAMPLER_2D_SHADOW_ARB', 0x8B62 ) GL_SAMPLER_2D_RECT_ARB = constant.Constant( 'GL_SAMPLER_2D_RECT_ARB', 0x8B63 ) GL_SAMPLER_2D_RECT_SHADOW_ARB = constant.Constant( 'GL_SAMPLER_2D_RECT_SHADOW_ARB', 0x8B64 ) GL_OBJECT_DELETE_STATUS_ARB = constant.Constant( 'GL_OBJECT_DELETE_STATUS_ARB', 0x8B80 ) GL_OBJECT_COMPILE_STATUS_ARB = constant.Constant( 'GL_OBJECT_COMPILE_STATUS_ARB', 0x8B81 ) GL_OBJECT_LINK_STATUS_ARB = constant.Constant( 'GL_OBJECT_LINK_STATUS_ARB', 0x8B82 ) GL_OBJECT_VALIDATE_STATUS_ARB = constant.Constant( 'GL_OBJECT_VALIDATE_STATUS_ARB', 0x8B83 ) GL_OBJECT_INFO_LOG_LENGTH_ARB = constant.Constant( 'GL_OBJECT_INFO_LOG_LENGTH_ARB', 0x8B84 ) GL_OBJECT_ATTACHED_OBJECTS_ARB = constant.Constant( 'GL_OBJECT_ATTACHED_OBJECTS_ARB', 0x8B85 ) GL_OBJECT_ACTIVE_UNIFORMS_ARB = constant.Constant( 'GL_OBJECT_ACTIVE_UNIFORMS_ARB', 0x8B86 ) GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = constant.Constant( 'GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB', 0x8B87 ) GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = constant.Constant( 'GL_OBJECT_SHADER_SOURCE_LENGTH_ARB', 0x8B88 ) glDeleteObjectARB = platform.createExtensionFunction( 'glDeleteObjectARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,), doc='glDeleteObjectARB(GLhandleARB(obj)) -> None', argNames=('obj',), deprecated=_DEPRECATED, )
glGetHandleARB = platform.createExtensionFunction( 'glGetHandleARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLhandleARB, argTypes=(constants.GLenum,), doc='glGetHandleARB(GLenum(pname)) -> constants.GLhandleARB', argNames=('pname',), deprecated=_DEPRECATED, )
glDetachObjectARB = platform.createExtensionFunction( 'glDetachObjectARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,constants.GLhandleARB,), doc='glDetachObjectARB(GLhandleARB(containerObj), GLhandleARB(attachedObj)) -> None', argNames=('containerObj','attachedObj',), deprecated=_DEPRECATED, )
glCreateShaderObjectARB = platform.createExtensionFunction( 'glCreateShaderObjectARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLhandleARB, argTypes=(constants.GLenum,), doc='glCreateShaderObjectARB(GLenum(shaderType)) -> constants.GLhandleARB', argNames=('shaderType',), deprecated=_DEPRECATED, )
glShaderSourceARB = platform.createExtensionFunction( 'glShaderSourceARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,constants.GLsizei,ctypes.POINTER( ctypes.POINTER( constants.GLchar )),arrays.GLintArray,), doc='glShaderSourceARB(GLhandleARB(shaderObj), GLsizei(count), POINTER( ctypes.POINTER( constants.GLchar ))(string), GLintArray(length)) -> None', argNames=('shaderObj','count','string','length',), deprecated=_DEPRECATED, )
glCompileShaderARB = platform.createExtensionFunction( 'glCompileShaderARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,), doc='glCompileShaderARB(GLhandleARB(shaderObj)) -> None', argNames=('shaderObj',), deprecated=_DEPRECATED, )
glCreateProgramObjectARB = platform.createExtensionFunction( 'glCreateProgramObjectARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLhandleARB, argTypes=(), doc='glCreateProgramObjectARB() -> constants.GLhandleARB', argNames=(), deprecated=_DEPRECATED, )
glAttachObjectARB = platform.createExtensionFunction( 'glAttachObjectARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,constants.GLhandleARB,), doc='glAttachObjectARB(GLhandleARB(containerObj), GLhandleARB(obj)) -> None', argNames=('containerObj','obj',), deprecated=_DEPRECATED, )
glLinkProgramARB = platform.createExtensionFunction( 'glLinkProgramARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,), doc='glLinkProgramARB(GLhandleARB(programObj)) -> None', argNames=('programObj',), deprecated=_DEPRECATED, )
glUseProgramObjectARB = platform.createExtensionFunction( 'glUseProgramObjectARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,), doc='glUseProgramObjectARB(GLhandleARB(programObj)) -> None', argNames=('programObj',), deprecated=_DEPRECATED, )
glValidateProgramARB = platform.createExtensionFunction( 'glValidateProgramARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,), doc='glValidateProgramARB(GLhandleARB(programObj)) -> None', argNames=('programObj',), deprecated=_DEPRECATED, )
glUniform1fARB = platform.createExtensionFunction( 'glUniform1fARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLfloat,), doc='glUniform1fARB(GLint(location), GLfloat(v0)) -> None', argNames=('location','v0',), deprecated=_DEPRECATED, )
glUniform2fARB = platform.createExtensionFunction( 'glUniform2fARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLfloat,constants.GLfloat,), doc='glUniform2fARB(GLint(location), GLfloat(v0), GLfloat(v1)) -> None', argNames=('location','v0','v1',), deprecated=_DEPRECATED, )
glUniform3fARB = platform.createExtensionFunction( 'glUniform3fARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLfloat,constants.GLfloat,constants.GLfloat,), doc='glUniform3fARB(GLint(location), GLfloat(v0), GLfloat(v1), GLfloat(v2)) -> None', argNames=('location','v0','v1','v2',), deprecated=_DEPRECATED, )
glUniform4fARB = platform.createExtensionFunction( 'glUniform4fARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLfloat,constants.GLfloat,constants.GLfloat,constants.GLfloat,), doc='glUniform4fARB(GLint(location), GLfloat(v0), GLfloat(v1), GLfloat(v2), GLfloat(v3)) -> None', argNames=('location','v0','v1','v2','v3',), deprecated=_DEPRECATED, )
glUniform1iARB = platform.createExtensionFunction( 'glUniform1iARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLint,), doc='glUniform1iARB(GLint(location), GLint(v0)) -> None', argNames=('location','v0',), deprecated=_DEPRECATED, )
glUniform2iARB = platform.createExtensionFunction( 'glUniform2iARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLint,constants.GLint,), doc='glUniform2iARB(GLint(location), GLint(v0), GLint(v1)) -> None', argNames=('location','v0','v1',), deprecated=_DEPRECATED, )
glUniform3iARB = platform.createExtensionFunction( 'glUniform3iARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLint,constants.GLint,constants.GLint,), doc='glUniform3iARB(GLint(location), GLint(v0), GLint(v1), GLint(v2)) -> None', argNames=('location','v0','v1','v2',), deprecated=_DEPRECATED, )
glUniform4iARB = platform.createExtensionFunction( 'glUniform4iARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLint,constants.GLint,constants.GLint,constants.GLint,), doc='glUniform4iARB(GLint(location), GLint(v0), GLint(v1), GLint(v2), GLint(v3)) -> None', argNames=('location','v0','v1','v2','v3',), deprecated=_DEPRECATED, )
glUniform1fvARB = platform.createExtensionFunction( 'glUniform1fvARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLsizei,arrays.GLfloatArray,), doc='glUniform1fvARB(GLint(location), GLsizei(count), GLfloatArray(value)) -> None', argNames=('location','count','value',), deprecated=_DEPRECATED, )
glUniform2fvARB = platform.createExtensionFunction( 'glUniform2fvARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLsizei,arrays.GLfloatArray,), doc='glUniform2fvARB(GLint(location), GLsizei(count), GLfloatArray(value)) -> None', argNames=('location','count','value',), deprecated=_DEPRECATED, )
glUniform3fvARB = platform.createExtensionFunction( 'glUniform3fvARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLsizei,arrays.GLfloatArray,), doc='glUniform3fvARB(GLint(location), GLsizei(count), GLfloatArray(value)) -> None', argNames=('location','count','value',), deprecated=_DEPRECATED, )
glUniform4fvARB = platform.createExtensionFunction( 'glUniform4fvARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLsizei,arrays.GLfloatArray,), doc='glUniform4fvARB(GLint(location), GLsizei(count), GLfloatArray(value)) -> None', argNames=('location','count','value',), deprecated=_DEPRECATED, )
glUniform1ivARB = platform.createExtensionFunction( 'glUniform1ivARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLsizei,arrays.GLintArray,), doc='glUniform1ivARB(GLint(location), GLsizei(count), GLintArray(value)) -> None', argNames=('location','count','value',), deprecated=_DEPRECATED, )
glUniform2ivARB = platform.createExtensionFunction( 'glUniform2ivARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLsizei,arrays.GLintArray,), doc='glUniform2ivARB(GLint(location), GLsizei(count), GLintArray(value)) -> None', argNames=('location','count','value',), deprecated=_DEPRECATED, )
glUniform3ivARB = platform.createExtensionFunction( 'glUniform3ivARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLsizei,arrays.GLintArray,), doc='glUniform3ivARB(GLint(location), GLsizei(count), GLintArray(value)) -> None', argNames=('location','count','value',), deprecated=_DEPRECATED, )
glUniform4ivARB = platform.createExtensionFunction( 'glUniform4ivARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLsizei,arrays.GLintArray,), doc='glUniform4ivARB(GLint(location), GLsizei(count), GLintArray(value)) -> None', argNames=('location','count','value',), deprecated=_DEPRECATED, )
glUniformMatrix2fvARB = platform.createExtensionFunction( 'glUniformMatrix2fvARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLsizei,constants.GLboolean,arrays.GLfloatArray,), doc='glUniformMatrix2fvARB(GLint(location), GLsizei(count), GLboolean(transpose), GLfloatArray(value)) -> None', argNames=('location','count','transpose','value',), deprecated=_DEPRECATED, )
glUniformMatrix3fvARB = platform.createExtensionFunction( 'glUniformMatrix3fvARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLsizei,constants.GLboolean,arrays.GLfloatArray,), doc='glUniformMatrix3fvARB(GLint(location), GLsizei(count), GLboolean(transpose), GLfloatArray(value)) -> None', argNames=('location','count','transpose','value',), deprecated=_DEPRECATED, )
glUniformMatrix4fvARB = platform.createExtensionFunction( 'glUniformMatrix4fvARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLsizei,constants.GLboolean,arrays.GLfloatArray,), doc='glUniformMatrix4fvARB(GLint(location), GLsizei(count), GLboolean(transpose), GLfloatArray(value)) -> None', argNames=('location','count','transpose','value',), deprecated=_DEPRECATED, )
glGetObjectParameterfvARB = platform.createExtensionFunction( 'glGetObjectParameterfvARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,constants.GLenum,arrays.GLfloatArray,), doc='glGetObjectParameterfvARB(GLhandleARB(obj), GLenum(pname), GLfloatArray(params)) -> None', argNames=('obj','pname','params',), deprecated=_DEPRECATED, )
glGetObjectParameterivARB = platform.createExtensionFunction( 'glGetObjectParameterivARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,constants.GLenum,arrays.GLintArray,), doc='glGetObjectParameterivARB(GLhandleARB(obj), GLenum(pname), GLintArray(params)) -> None', argNames=('obj','pname','params',), deprecated=_DEPRECATED, )
glGetInfoLogARB = platform.createExtensionFunction( 'glGetInfoLogARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,constants.GLsizei,arrays.GLsizeiArray,arrays.GLcharARBArray,), doc='glGetInfoLogARB(GLhandleARB(obj), GLsizei(maxLength), GLsizeiArray(length), GLcharARBArray(infoLog)) -> None', argNames=('obj','maxLength','length','infoLog',), deprecated=_DEPRECATED, )
glGetAttachedObjectsARB = platform.createExtensionFunction( 'glGetAttachedObjectsARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,constants.GLsizei,arrays.GLsizeiArray,arrays.GLuintArray,), doc='glGetAttachedObjectsARB(GLhandleARB(containerObj), GLsizei(maxCount), GLsizeiArray(count), GLuintArray(obj)) -> None', argNames=('containerObj','maxCount','count','obj',), deprecated=_DEPRECATED, )
glGetUniformLocationARB = platform.createExtensionFunction( 'glGetUniformLocationARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLint, argTypes=(constants.GLhandleARB,arrays.GLcharARBArray,), doc='glGetUniformLocationARB(GLhandleARB(programObj), GLcharARBArray(name)) -> constants.GLint', argNames=('programObj','name',), deprecated=_DEPRECATED, )
glGetActiveUniformARB = platform.createExtensionFunction( 'glGetActiveUniformARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,constants.GLuint,constants.GLsizei,arrays.GLsizeiArray,arrays.GLintArray,arrays.GLuintArray,arrays.GLcharARBArray,), doc='glGetActiveUniformARB(GLhandleARB(programObj), GLuint(index), GLsizei(maxLength), GLsizeiArray(length), GLintArray(size), GLuintArray(type), GLcharARBArray(name)) -> None', argNames=('programObj','index','maxLength','length','size','type','name',), deprecated=_DEPRECATED, )
glGetUniformfvARB = platform.createExtensionFunction( 'glGetUniformfvARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,constants.GLint,arrays.GLfloatArray,), doc='glGetUniformfvARB(GLhandleARB(programObj), GLint(location), GLfloatArray(params)) -> None', argNames=('programObj','location','params',), deprecated=_DEPRECATED, )
glGetUniformivARB = platform.createExtensionFunction( 'glGetUniformivARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,constants.GLint,arrays.GLintArray,), doc='glGetUniformivARB(GLhandleARB(programObj), GLint(location), GLintArray(params)) -> None', argNames=('programObj','location','params',), deprecated=_DEPRECATED, )
glGetShaderSourceARB = platform.createExtensionFunction( 'glGetShaderSourceARB',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLhandleARB,constants.GLsizei,arrays.GLsizeiArray,arrays.GLcharARBArray,), doc='glGetShaderSourceARB(GLhandleARB(obj), GLsizei(maxLength), GLsizeiArray(length), GLcharARBArray(source)) -> None', argNames=('obj','maxLength','length','source',), deprecated=_DEPRECATED, )
def glInitShaderObjectsARB(): '''Return boolean indicating whether this extension is available''' return extensions.hasGLExtension( EXTENSION_NAME )
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