Viewing file: fence.py (2.86 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension APPLE.fence
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_APPLE_fence' _DEPRECATED = False GL_DRAW_PIXELS_APPLE = constant.Constant( 'GL_DRAW_PIXELS_APPLE', 0x8A0A ) GL_FENCE_APPLE = constant.Constant( 'GL_FENCE_APPLE', 0x8A0B ) glGenFencesAPPLE = platform.createExtensionFunction( 'glGenFencesAPPLE',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLsizei,arrays.GLuintArray,), doc='glGenFencesAPPLE(GLsizei(n), GLuintArray(fences)) -> None', argNames=('n','fences',), deprecated=_DEPRECATED, )
glDeleteFencesAPPLE = platform.createExtensionFunction( 'glDeleteFencesAPPLE',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLsizei,arrays.GLuintArray,), doc='glDeleteFencesAPPLE(GLsizei(n), GLuintArray(fences)) -> None', argNames=('n','fences',), deprecated=_DEPRECATED, )
glSetFenceAPPLE = platform.createExtensionFunction( 'glSetFenceAPPLE',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,), doc='glSetFenceAPPLE(GLuint(fence)) -> None', argNames=('fence',), deprecated=_DEPRECATED, )
glIsFenceAPPLE = platform.createExtensionFunction( 'glIsFenceAPPLE',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLboolean, argTypes=(constants.GLuint,), doc='glIsFenceAPPLE(GLuint(fence)) -> constants.GLboolean', argNames=('fence',), deprecated=_DEPRECATED, )
glTestFenceAPPLE = platform.createExtensionFunction( 'glTestFenceAPPLE',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLboolean, argTypes=(constants.GLuint,), doc='glTestFenceAPPLE(GLuint(fence)) -> constants.GLboolean', argNames=('fence',), deprecated=_DEPRECATED, )
glFinishFenceAPPLE = platform.createExtensionFunction( 'glFinishFenceAPPLE',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,), doc='glFinishFenceAPPLE(GLuint(fence)) -> None', argNames=('fence',), deprecated=_DEPRECATED, )
glTestObjectAPPLE = platform.createExtensionFunction( 'glTestObjectAPPLE',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLboolean, argTypes=(constants.GLenum,constants.GLuint,), doc='glTestObjectAPPLE(GLenum(object), GLuint(name)) -> constants.GLboolean', argNames=('object','name',), deprecated=_DEPRECATED, )
glFinishObjectAPPLE = platform.createExtensionFunction( 'glFinishObjectAPPLE',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLint,), doc='glFinishObjectAPPLE(GLenum(object), GLint(name)) -> None', argNames=('object','name',), deprecated=_DEPRECATED, )
def glInitFenceAPPLE(): '''Return boolean indicating whether this extension is available''' return extensions.hasGLExtension( EXTENSION_NAME )
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