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"""Windows-specific platform features""" import ctypes from OpenGL.platform import ctypesloader, baseplatform
class Win32Platform( baseplatform.BasePlatform ): """Win32-specific platform implementation"""
GLUT_GUARD_CALLBACKS = True try: GL = OpenGL = ctypesloader.loadLibrary( ctypes.windll, 'opengl32', mode = ctypes.RTLD_GLOBAL ) except OSError, err: raise ImportError("Unable to load OpenGL library", *err.args) try: GLU = ctypesloader.loadLibrary( ctypes.windll, 'glu32', mode = ctypes.RTLD_GLOBAL ) except OSError, err: GLU = None GLUT = None for possible in ('glut32','freeglut32','freeglut'): # load first-up of the possible names... try: GLUT = ctypesloader.loadLibrary( ctypes.windll, possible, mode = ctypes.RTLD_GLOBAL ) except WindowsError, err: GLUT = None else: break del possible GLE = None for libName in ('gle32','opengle32'): try: GLE = ctypesloader.loadLibrary( ctypes.cdll, libName ) GLE.FunctionType = ctypes.CFUNCTYPE except WindowsError, err: pass else: break DEFAULT_FUNCTION_TYPE = staticmethod( ctypes.WINFUNCTYPE ) # Win32 GLUT uses different types for callbacks and functions... GLUT_CALLBACK_TYPE = staticmethod( ctypes.CFUNCTYPE ) WGL = ctypes.windll.gdi32 getExtensionProcedure = staticmethod( OpenGL.wglGetProcAddress )
GLUT_FONT_CONSTANTS = { 'GLUT_STROKE_ROMAN': ctypes.c_void_p( 0), 'GLUT_STROKE_MONO_ROMAN': ctypes.c_void_p( 1), 'GLUT_BITMAP_9_BY_15': ctypes.c_void_p( 2), 'GLUT_BITMAP_8_BY_13': ctypes.c_void_p( 3), 'GLUT_BITMAP_TIMES_ROMAN_10': ctypes.c_void_p( 4), 'GLUT_BITMAP_TIMES_ROMAN_24': ctypes.c_void_p( 5), 'GLUT_BITMAP_HELVETICA_10': ctypes.c_void_p( 6), 'GLUT_BITMAP_HELVETICA_12': ctypes.c_void_p( 7), 'GLUT_BITMAP_HELVETICA_18': ctypes.c_void_p( 8), }
def getGLUTFontPointer( self,constant ): """Platform specific function to retrieve a GLUT font pointer GLUTAPI void *glutBitmap9By15; #define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15) Key here is that we want the addressof the pointer in the DLL, not the pointer in the DLL. That is, our pointer is to the pointer defined in the DLL, we don't want the *value* stored in that pointer. """ return self.GLUT_FONT_CONSTANTS[ constant ]
GetCurrentContext = CurrentContextIsValid = staticmethod( GL.wglGetCurrentContext )
def safeGetError( self ): """Provide context-not-present-safe error-checking Under OS-X an attempt to retrieve error without checking context will bus-error. Likely Windows will see the same. This function checks for a valid context before running glGetError Note: This is a likely candidate for rewriting in C, as it is called for every almost function in the system! """ if self.CurrentContextIsValid(): return glGetError() return None
glGetError = Win32Platform.OpenGL.glGetError
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