Viewing file: texture_expand_normal.py (1018 B) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension NV.texture_expand_normal
This module customises the behaviour of the OpenGL.raw.GL.NV.texture_expand_normal to provide a more Python-friendly API
Overview (from the spec) This extension provides a remapping mode where unsigned texture components (in the range [0,1]) can be treated as though they contained signed data (in the range [-1,+1]). This allows applications to easily encode signed data into unsigned texture formats. The functionality of this extension is nearly identical to the EXPAND_NORMAL_NV remapping mode provided in the NV_register_combiners extension, although it applies even if register combiners are used.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/NV/texture_expand_normal.txt ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions, wrapper from OpenGL.GL import glget import ctypes from OpenGL.raw.GL.NV.texture_expand_normal import * ### END AUTOGENERATED SECTION
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