Viewing file: texture_env_dot3.py (1.15 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension EXT.texture_env_dot3
This module customises the behaviour of the OpenGL.raw.GL.EXT.texture_env_dot3 to provide a more Python-friendly API
Overview (from the spec) Adds new operation to the texture combiner operations. DOT3_RGB_EXT Arg0 <dotprod> Arg1 DOT3_RGBA_EXT Arg0 <dotprod> Arg1 where Arg0, Arg1 are derived from PRIMARY_COLOR_EXT primary color of incoming fragment TEXTURE texture color of corresponding texture unit CONSTANT_EXT texture environment constant color PREVIOUS_EXT result of previous texture environment; on texture unit 0, this maps to PRIMARY_COLOR_EXT This operaion can only be performed if SOURCE0_RGB_EXT, SOURCE1_RGB_EXT are defined.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/EXT/texture_env_dot3.txt ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions, wrapper from OpenGL.GL import glget import ctypes from OpenGL.raw.GL.EXT.texture_env_dot3 import * ### END AUTOGENERATED SECTION
|