Viewing file: subtexture.py (999 B) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension EXT.subtexture
This module customises the behaviour of the OpenGL.raw.GL.EXT.subtexture to provide a more Python-friendly API
Overview (from the spec) This extension allows a contiguous portion of an already-existing texture image to be redefined, without affecting the remaining portion of the image, or any of the other state that describe the texture. No provision is made to query a subregion of a texture. Semantics for null image pointers are defined for TexImage1D, TexImage2D, and TexImage3DEXT. Null image pointers can be used by applications to effectively support texture arrays whose dimensions are not a power of 2.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/EXT/subtexture.txt ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions, wrapper from OpenGL.GL import glget import ctypes from OpenGL.raw.GL.EXT.subtexture import * ### END AUTOGENERATED SECTION
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