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SynopsisBonoboWidget; BonoboWidgetPrivate; BonoboWidgetClass; Bonobo_Unknown bonobo_widget_get_objref (BonoboWidget *bw); GtkWidget * bonobo_widget_new_control (const char *moniker, Bonobo_UIContainer uic); GtkWidget * bonobo_widget_new_control_from_objref (Bonobo_Control control, Bonobo_UIContainer uic); BonoboControlFrame * bonobo_widget_get_control_frame (BonoboWidget *bw); Bonobo_UIContainer bonobo_widget_get_ui_container (BonoboWidget *bw); void (*BonoboWidgetAsyncFn) (BonoboWidget *widget, CORBA_Environment *ev, gpointer user_data); GtkWidget * bonobo_widget_new_control_async (const char *moniker, Bonobo_UIContainer uic, BonoboWidgetAsyncFn fn, gpointer user_data); BonoboWidget * bonobo_widget_construct_control_from_objref (BonoboWidget *bw, Bonobo_Control control, Bonobo_UIContainer uic, CORBA_Environment *ev); BonoboWidget * bonobo_widget_construct_control (BonoboWidget *bw, const char *moniker, Bonobo_UIContainer uic, CORBA_Environment *ev); void bonobo_widget_set_property (BonoboWidget *control, const char *first_prop, ...); void bonobo_widget_get_property (BonoboWidget *control, const char *first_prop, ...); #define bonobo_widget_get_uih (w) Object HierarchyGObject +----GInitiallyUnowned +----GtkObject +----GtkWidget +----GtkContainer +----GtkBin +----BonoboWidget DescriptionBonobo component embedding for hydrocephalic imbeciles. Pure cane sugar. This purpose of BonoboWidget is to make container-side use of Bonobo as easy as pie. This widget has two functions:
There are also functions for fetching and setting values in the Control PropertyBag, but the use of these functions is discouraged. Detailsbonobo_widget_get_objref ()Bonobo_Unknown bonobo_widget_get_objref (BonoboWidget *bw);
bonobo_widget_new_control ()GtkWidget * bonobo_widget_new_control (const char *moniker, Bonobo_UIContainer uic);
This function is a simple wrapper for easily embedding controls
into applications. It will launch the component identified by
bonobo_widget_new_control_from_objref ()GtkWidget * bonobo_widget_new_control_from_objref (Bonobo_Control control, Bonobo_UIContainer uic);
This function is a simple wrapper for easily embedding controls
into applications. This function is used when you have already
a CORBA object reference to an IDL:Bonobo/Control:1.0 (the
bonobo_widget_get_control_frame ()BonoboControlFrame * bonobo_widget_get_control_frame (BonoboWidget *bw);
Every IDL:Bonobo/Control:1.0 needs to be placed inside an
IDL:Bonobo/ControlFrame:1.0. This returns the BonoboControlFrame
object that wraps the Control in the
bonobo_widget_get_ui_container ()Bonobo_UIContainer bonobo_widget_get_ui_container (BonoboWidget *bw);
BonoboWidgetAsyncFn ()void (*BonoboWidgetAsyncFn) (BonoboWidget *widget, CORBA_Environment *ev, gpointer user_data);
bonobo_widget_new_control_async ()GtkWidget * bonobo_widget_new_control_async (const char *moniker, Bonobo_UIContainer uic, BonoboWidgetAsyncFn fn, gpointer user_data); This method creates a widget, returns it to the user, and asynchronously activates a control to insert into the widget.
bonobo_widget_construct_control_from_objref ()BonoboWidget * bonobo_widget_construct_control_from_objref (BonoboWidget *bw, Bonobo_Control control, Bonobo_UIContainer uic, CORBA_Environment *ev); This is a constructor function. Only usable for wrapping and derivation of new objects. For normal use, please refer to bonobo_widget_new_control_from_objref.
bonobo_widget_construct_control ()BonoboWidget * bonobo_widget_construct_control (BonoboWidget *bw, const char *moniker, Bonobo_UIContainer uic, CORBA_Environment *ev); This is a constructor function. Only usable for wrapping and derivation of new objects. For normal use, please refer to bonobo_widget_new_control.
This function will unref the passed in
bonobo_widget_set_property ()void bonobo_widget_set_property (BonoboWidget *control, const char *first_prop, ...);
This is a utility function used to set a number of properties
in the Bonobo Control in
This function takes a variable list of arguments that must be NULL
terminated. Arguments come in tuples: a string (for the argument
name) and the data type that is to be transfered. The
implementation of the actual setting of the PropertyBag values is
done by the
This only works for BonoboWidgets that represent controls (ie,
that were returned by
bonobo_widget_get_property ()void bonobo_widget_get_property (BonoboWidget *control, const char *first_prop, ...);
This is a utility function used to get a number of properties
in the Bonobo Control in
This function takes a variable list of arguments that must be NULL
terminated. Arguments come in tuples: a string (for the argument
name) and a pointer where the data will be stored. The
implementation of the actual setting of the PropertyBag values is
done by the
This only works for BonoboWidgets that represent controls (ie,
that were returned by
See Also
Object activation happens with BonoboControl, BonoboControlFrame, BonoboObject, BonoboView, BonoboEmbeddable, BonoboUIContainer, BonoboItemContainer. |
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