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'''OpenGL extension VERSION.GL_1_5_DEPRECATED
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_VERSION_GL_1_5' _DEPRECATED = True GL_VERTEX_ARRAY_BUFFER_BINDING = constant.Constant( 'GL_VERTEX_ARRAY_BUFFER_BINDING', 0x8896 ) GL_NORMAL_ARRAY_BUFFER_BINDING = constant.Constant( 'GL_NORMAL_ARRAY_BUFFER_BINDING', 0x8897 ) GL_COLOR_ARRAY_BUFFER_BINDING = constant.Constant( 'GL_COLOR_ARRAY_BUFFER_BINDING', 0x8898 ) GL_INDEX_ARRAY_BUFFER_BINDING = constant.Constant( 'GL_INDEX_ARRAY_BUFFER_BINDING', 0x8899 ) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = constant.Constant( 'GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING', 0x889A ) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = constant.Constant( 'GL_EDGE_FLAG_ARRAY_BUFFER_BINDING', 0x889B ) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = constant.Constant( 'GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING', 0x889C ) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = constant.Constant( 'GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING', 0x889D ) GL_WEIGHT_ARRAY_BUFFER_BINDING = constant.Constant( 'GL_WEIGHT_ARRAY_BUFFER_BINDING', 0x889E ) GL_FOG_COORD_SRC = constant.Constant( 'GL_FOG_COORD_SRC', 0x8450 ) GL_FOG_COORD = constant.Constant( 'GL_FOG_COORD', 0x8451 ) GL_CURRENT_FOG_COORD = constant.Constant( 'GL_CURRENT_FOG_COORD', 0x8453 ) GL_FOG_COORD_ARRAY_TYPE = constant.Constant( 'GL_FOG_COORD_ARRAY_TYPE', 0x8454 ) GL_FOG_COORD_ARRAY_STRIDE = constant.Constant( 'GL_FOG_COORD_ARRAY_STRIDE', 0x8455 ) GL_FOG_COORD_ARRAY_POINTER = constant.Constant( 'GL_FOG_COORD_ARRAY_POINTER', 0x8456 ) GL_FOG_COORD_ARRAY = constant.Constant( 'GL_FOG_COORD_ARRAY', 0x8457 ) GL_FOG_COORD_ARRAY_BUFFER_BINDING = constant.Constant( 'GL_FOG_COORD_ARRAY_BUFFER_BINDING', 0x889D ) GL_SRC0_RGB = constant.Constant( 'GL_SRC0_RGB', 0x8580 ) GL_SRC1_RGB = constant.Constant( 'GL_SRC1_RGB', 0x8581 ) GL_SRC2_RGB = constant.Constant( 'GL_SRC2_RGB', 0x8582 ) GL_SRC0_ALPHA = constant.Constant( 'GL_SRC0_ALPHA', 0x8588 ) GL_SRC1_ALPHA = constant.Constant( 'GL_SRC1_ALPHA', 0x8589 ) GL_SRC2_ALPHA = constant.Constant( 'GL_SRC2_ALPHA', 0x858A )
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