Viewing file: vertex_buffer_unified_memory.py (7.02 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension NV.vertex_buffer_unified_memory
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_NV_vertex_buffer_unified_memory' _DEPRECATED = False GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV', 0x8F1E ) GL_ELEMENT_ARRAY_UNIFIED_NV = constant.Constant( 'GL_ELEMENT_ARRAY_UNIFIED_NV', 0x8F1F ) GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV', 0x8F20 ) GL_VERTEX_ARRAY_ADDRESS_NV = constant.Constant( 'GL_VERTEX_ARRAY_ADDRESS_NV', 0x8F21 ) GL_NORMAL_ARRAY_ADDRESS_NV = constant.Constant( 'GL_NORMAL_ARRAY_ADDRESS_NV', 0x8F22 ) GL_COLOR_ARRAY_ADDRESS_NV = constant.Constant( 'GL_COLOR_ARRAY_ADDRESS_NV', 0x8F23 ) GL_INDEX_ARRAY_ADDRESS_NV = constant.Constant( 'GL_INDEX_ARRAY_ADDRESS_NV', 0x8F24 ) GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = constant.Constant( 'GL_TEXTURE_COORD_ARRAY_ADDRESS_NV', 0x8F25 ) GL_EDGE_FLAG_ARRAY_ADDRESS_NV = constant.Constant( 'GL_EDGE_FLAG_ARRAY_ADDRESS_NV', 0x8F26 ) GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = constant.Constant( 'GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV', 0x8F27 ) GL_FOG_COORD_ARRAY_ADDRESS_NV = constant.Constant( 'GL_FOG_COORD_ARRAY_ADDRESS_NV', 0x8F28 ) GL_ELEMENT_ARRAY_ADDRESS_NV = constant.Constant( 'GL_ELEMENT_ARRAY_ADDRESS_NV', 0x8F29 ) GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV', 0x8F2A ) GL_VERTEX_ARRAY_LENGTH_NV = constant.Constant( 'GL_VERTEX_ARRAY_LENGTH_NV', 0x8F2B ) glget.addGLGetConstant( GL_VERTEX_ARRAY_LENGTH_NV, (1,) ) GL_NORMAL_ARRAY_LENGTH_NV = constant.Constant( 'GL_NORMAL_ARRAY_LENGTH_NV', 0x8F2C ) glget.addGLGetConstant( GL_NORMAL_ARRAY_LENGTH_NV, (1,) ) GL_COLOR_ARRAY_LENGTH_NV = constant.Constant( 'GL_COLOR_ARRAY_LENGTH_NV', 0x8F2D ) glget.addGLGetConstant( GL_COLOR_ARRAY_LENGTH_NV, (1,) ) GL_INDEX_ARRAY_LENGTH_NV = constant.Constant( 'GL_INDEX_ARRAY_LENGTH_NV', 0x8F2E ) glget.addGLGetConstant( GL_INDEX_ARRAY_LENGTH_NV, (1,) ) GL_TEXTURE_COORD_ARRAY_LENGTH_NV = constant.Constant( 'GL_TEXTURE_COORD_ARRAY_LENGTH_NV', 0x8F2F ) GL_EDGE_FLAG_ARRAY_LENGTH_NV = constant.Constant( 'GL_EDGE_FLAG_ARRAY_LENGTH_NV', 0x8F30 ) glget.addGLGetConstant( GL_EDGE_FLAG_ARRAY_LENGTH_NV, (1,) ) GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = constant.Constant( 'GL_SECONDARY_COLOR_ARRAY_LENGTH_NV', 0x8F31 ) glget.addGLGetConstant( GL_SECONDARY_COLOR_ARRAY_LENGTH_NV, (1,) ) GL_FOG_COORD_ARRAY_LENGTH_NV = constant.Constant( 'GL_FOG_COORD_ARRAY_LENGTH_NV', 0x8F32 ) glget.addGLGetConstant( GL_FOG_COORD_ARRAY_LENGTH_NV, (1,) ) GL_ELEMENT_ARRAY_LENGTH_NV = constant.Constant( 'GL_ELEMENT_ARRAY_LENGTH_NV', 0x8F33 ) glget.addGLGetConstant( GL_ELEMENT_ARRAY_LENGTH_NV, (1,) ) glBufferAddressRangeNV = platform.createExtensionFunction( 'glBufferAddressRangeNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,constants.GLuint64EXT,constants.GLsizeiptr,), doc='glBufferAddressRangeNV(GLenum(pname), GLuint(index), GLuint64EXT(address), GLsizeiptr(length)) -> None', argNames=('pname','index','address','length',), deprecated=_DEPRECATED, )
glVertexFormatNV = platform.createExtensionFunction( 'glVertexFormatNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLenum,constants.GLsizei,), doc='glVertexFormatNV(GLint(size), GLenum(type), GLsizei(stride)) -> None', argNames=('size','type','stride',), deprecated=_DEPRECATED, )
glNormalFormatNV = platform.createExtensionFunction( 'glNormalFormatNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLsizei,), doc='glNormalFormatNV(GLenum(type), GLsizei(stride)) -> None', argNames=('type','stride',), deprecated=_DEPRECATED, )
glColorFormatNV = platform.createExtensionFunction( 'glColorFormatNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLenum,constants.GLsizei,), doc='glColorFormatNV(GLint(size), GLenum(type), GLsizei(stride)) -> None', argNames=('size','type','stride',), deprecated=_DEPRECATED, )
glIndexFormatNV = platform.createExtensionFunction( 'glIndexFormatNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLsizei,), doc='glIndexFormatNV(GLenum(type), GLsizei(stride)) -> None', argNames=('type','stride',), deprecated=_DEPRECATED, )
glTexCoordFormatNV = platform.createExtensionFunction( 'glTexCoordFormatNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLenum,constants.GLsizei,), doc='glTexCoordFormatNV(GLint(size), GLenum(type), GLsizei(stride)) -> None', argNames=('size','type','stride',), deprecated=_DEPRECATED, )
glEdgeFlagFormatNV = platform.createExtensionFunction( 'glEdgeFlagFormatNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLsizei,), doc='glEdgeFlagFormatNV(GLsizei(stride)) -> None', argNames=('stride',), deprecated=_DEPRECATED, )
glSecondaryColorFormatNV = platform.createExtensionFunction( 'glSecondaryColorFormatNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLenum,constants.GLsizei,), doc='glSecondaryColorFormatNV(GLint(size), GLenum(type), GLsizei(stride)) -> None', argNames=('size','type','stride',), deprecated=_DEPRECATED, )
glFogCoordFormatNV = platform.createExtensionFunction( 'glFogCoordFormatNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLsizei,), doc='glFogCoordFormatNV(GLenum(type), GLsizei(stride)) -> None', argNames=('type','stride',), deprecated=_DEPRECATED, )
glVertexAttribFormatNV = platform.createExtensionFunction( 'glVertexAttribFormatNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLint,constants.GLenum,constants.GLboolean,constants.GLsizei,), doc='glVertexAttribFormatNV(GLuint(index), GLint(size), GLenum(type), GLboolean(normalized), GLsizei(stride)) -> None', argNames=('index','size','type','normalized','stride',), deprecated=_DEPRECATED, )
glVertexAttribIFormatNV = platform.createExtensionFunction( 'glVertexAttribIFormatNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLint,constants.GLenum,constants.GLsizei,), doc='glVertexAttribIFormatNV(GLuint(index), GLint(size), GLenum(type), GLsizei(stride)) -> None', argNames=('index','size','type','stride',), deprecated=_DEPRECATED, )
glGetIntegerui64i_vNV = platform.createExtensionFunction( 'glGetIntegerui64i_vNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLuint,arrays.GLuint64Array,), doc='glGetIntegerui64i_vNV(GLenum(value), GLuint(index), GLuint64Array(result)) -> None', argNames=('value','index','result',), deprecated=_DEPRECATED, )
def glInitVertexBufferUnifiedMemoryNV(): '''Return boolean indicating whether this extension is available''' return extensions.hasGLExtension( EXTENSION_NAME )
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