Viewing file: shader_buffer_load.py (5.4 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension NV.shader_buffer_load
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_NV_shader_buffer_load' _DEPRECATED = False GL_BUFFER_GPU_ADDRESS_NV = constant.Constant( 'GL_BUFFER_GPU_ADDRESS_NV', 0x8F1D ) GL_GPU_ADDRESS_NV = constant.Constant( 'GL_GPU_ADDRESS_NV', 0x8F34 ) GL_MAX_SHADER_BUFFER_ADDRESS_NV = constant.Constant( 'GL_MAX_SHADER_BUFFER_ADDRESS_NV', 0x8F35 ) glMakeBufferResidentNV = platform.createExtensionFunction( 'glMakeBufferResidentNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLenum,), doc='glMakeBufferResidentNV(GLenum(target), GLenum(access)) -> None', argNames=('target','access',), deprecated=_DEPRECATED, )
glMakeBufferNonResidentNV = platform.createExtensionFunction( 'glMakeBufferNonResidentNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,), doc='glMakeBufferNonResidentNV(GLenum(target)) -> None', argNames=('target',), deprecated=_DEPRECATED, )
glIsBufferResidentNV = platform.createExtensionFunction( 'glIsBufferResidentNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLboolean, argTypes=(constants.GLenum,), doc='glIsBufferResidentNV(GLenum(target)) -> constants.GLboolean', argNames=('target',), deprecated=_DEPRECATED, )
glNamedMakeBufferResidentNV = platform.createExtensionFunction( 'glNamedMakeBufferResidentNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,), doc='glNamedMakeBufferResidentNV(GLuint(buffer), GLenum(access)) -> None', argNames=('buffer','access',), deprecated=_DEPRECATED, )
glNamedMakeBufferNonResidentNV = platform.createExtensionFunction( 'glNamedMakeBufferNonResidentNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,), doc='glNamedMakeBufferNonResidentNV(GLuint(buffer)) -> None', argNames=('buffer',), deprecated=_DEPRECATED, )
glIsNamedBufferResidentNV = platform.createExtensionFunction( 'glIsNamedBufferResidentNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLboolean, argTypes=(constants.GLuint,), doc='glIsNamedBufferResidentNV(GLuint(buffer)) -> constants.GLboolean', argNames=('buffer',), deprecated=_DEPRECATED, )
glGetBufferParameterui64vNV = platform.createExtensionFunction( 'glGetBufferParameterui64vNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLenum,arrays.GLuint64Array,), doc='glGetBufferParameterui64vNV(GLenum(target), GLenum(pname), GLuint64Array(params)) -> None', argNames=('target','pname','params',), deprecated=_DEPRECATED, )
glGetNamedBufferParameterui64vNV = platform.createExtensionFunction( 'glGetNamedBufferParameterui64vNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,arrays.GLuint64Array,), doc='glGetNamedBufferParameterui64vNV(GLuint(buffer), GLenum(pname), GLuint64Array(params)) -> None', argNames=('buffer','pname','params',), deprecated=_DEPRECATED, )
glGetIntegerui64vNV = platform.createExtensionFunction( 'glGetIntegerui64vNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,arrays.GLuint64Array,), doc='glGetIntegerui64vNV(GLenum(value), GLuint64Array(result)) -> None', argNames=('value','result',), deprecated=_DEPRECATED, )
glUniformui64NV = platform.createExtensionFunction( 'glUniformui64NV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLuint64EXT,), doc='glUniformui64NV(GLint(location), GLuint64EXT(value)) -> None', argNames=('location','value',), deprecated=_DEPRECATED, )
glUniformui64vNV = platform.createExtensionFunction( 'glUniformui64vNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLsizei,arrays.GLuint64Array,), doc='glUniformui64vNV(GLint(location), GLsizei(count), GLuint64Array(value)) -> None', argNames=('location','count','value',), deprecated=_DEPRECATED, )
glGetUniformui64vNV = platform.createExtensionFunction( 'glGetUniformui64vNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLint,arrays.GLuint64Array,), doc='glGetUniformui64vNV(GLuint(program), GLint(location), GLuint64Array(params)) -> None', argNames=('program','location','params',), deprecated=_DEPRECATED, )
glProgramUniformui64NV = platform.createExtensionFunction( 'glProgramUniformui64NV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLint,constants.GLuint64EXT,), doc='glProgramUniformui64NV(GLuint(program), GLint(location), GLuint64EXT(value)) -> None', argNames=('program','location','value',), deprecated=_DEPRECATED, )
glProgramUniformui64vNV = platform.createExtensionFunction( 'glProgramUniformui64vNV',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLint,constants.GLsizei,arrays.GLuint64Array,), doc='glProgramUniformui64vNV(GLuint(program), GLint(location), GLsizei(count), GLuint64Array(value)) -> None', argNames=('program','location','count','value',), deprecated=_DEPRECATED, )
def glInitShaderBufferLoadNV(): '''Return boolean indicating whether this extension is available''' return extensions.hasGLExtension( EXTENSION_NAME )
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