Viewing file: compiled_vertex_array.py (1.29 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension EXT.compiled_vertex_array
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_EXT_compiled_vertex_array' _DEPRECATED = False GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = constant.Constant( 'GL_ARRAY_ELEMENT_LOCK_FIRST_EXT', 0x81A8 ) glget.addGLGetConstant( GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, (1,) ) GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = constant.Constant( 'GL_ARRAY_ELEMENT_LOCK_COUNT_EXT', 0x81A9 ) glget.addGLGetConstant( GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, (1,) ) glLockArraysEXT = platform.createExtensionFunction( 'glLockArraysEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLint,constants.GLsizei,), doc='glLockArraysEXT(GLint(first), GLsizei(count)) -> None', argNames=('first','count',), deprecated=_DEPRECATED, )
glUnlockArraysEXT = platform.createExtensionFunction( 'glUnlockArraysEXT',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(), doc='glUnlockArraysEXT() -> None', argNames=(), deprecated=_DEPRECATED, )
def glInitCompiledVertexArrayEXT(): '''Return boolean indicating whether this extension is available''' return extensions.hasGLExtension( EXTENSION_NAME )
|