Viewing file: vertex_attrib_array_object.py (1.8 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension ATI.vertex_attrib_array_object
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_ATI_vertex_attrib_array_object' _DEPRECATED = False
glVertexAttribArrayObjectATI = platform.createExtensionFunction( 'glVertexAttribArrayObjectATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLint,constants.GLenum,constants.GLboolean,constants.GLsizei,constants.GLuint,constants.GLuint,), doc='glVertexAttribArrayObjectATI(GLuint(index), GLint(size), GLenum(type), GLboolean(normalized), GLsizei(stride), GLuint(buffer), GLuint(offset)) -> None', argNames=('index','size','type','normalized','stride','buffer','offset',), deprecated=_DEPRECATED, )
glGetVertexAttribArrayObjectfvATI = platform.createExtensionFunction( 'glGetVertexAttribArrayObjectfvATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,arrays.GLfloatArray,), doc='glGetVertexAttribArrayObjectfvATI(GLuint(index), GLenum(pname), GLfloatArray(params)) -> None', argNames=('index','pname','params',), deprecated=_DEPRECATED, )
glGetVertexAttribArrayObjectivATI = platform.createExtensionFunction( 'glGetVertexAttribArrayObjectivATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,arrays.GLintArray,), doc='glGetVertexAttribArrayObjectivATI(GLuint(index), GLenum(pname), GLintArray(params)) -> None', argNames=('index','pname','params',), deprecated=_DEPRECATED, )
def glInitVertexAttribArrayObjectATI(): '''Return boolean indicating whether this extension is available''' return extensions.hasGLExtension( EXTENSION_NAME )
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