Viewing file: vertex_array_object.py (5.47 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension ATI.vertex_array_object
Automatically generated by the get_gl_extensions script, do not edit! ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions from OpenGL.GL import glget import ctypes EXTENSION_NAME = 'GL_ATI_vertex_array_object' _DEPRECATED = False GL_STATIC_ATI = constant.Constant( 'GL_STATIC_ATI', 0x8760 ) GL_DYNAMIC_ATI = constant.Constant( 'GL_DYNAMIC_ATI', 0x8761 ) GL_PRESERVE_ATI = constant.Constant( 'GL_PRESERVE_ATI', 0x8762 ) GL_DISCARD_ATI = constant.Constant( 'GL_DISCARD_ATI', 0x8763 ) GL_OBJECT_BUFFER_SIZE_ATI = constant.Constant( 'GL_OBJECT_BUFFER_SIZE_ATI', 0x8764 ) GL_OBJECT_BUFFER_USAGE_ATI = constant.Constant( 'GL_OBJECT_BUFFER_USAGE_ATI', 0x8765 ) GL_ARRAY_OBJECT_BUFFER_ATI = constant.Constant( 'GL_ARRAY_OBJECT_BUFFER_ATI', 0x8766 ) GL_ARRAY_OBJECT_OFFSET_ATI = constant.Constant( 'GL_ARRAY_OBJECT_OFFSET_ATI', 0x8767 ) glNewObjectBufferATI = platform.createExtensionFunction( 'glNewObjectBufferATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLuint, argTypes=(constants.GLsizei,ctypes.c_void_p,constants.GLenum,), doc='glNewObjectBufferATI(GLsizei(size), c_void_p(pointer), GLenum(usage)) -> constants.GLuint', argNames=('size','pointer','usage',), deprecated=_DEPRECATED, )
glIsObjectBufferATI = platform.createExtensionFunction( 'glIsObjectBufferATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=constants.GLboolean, argTypes=(constants.GLuint,), doc='glIsObjectBufferATI(GLuint(buffer)) -> constants.GLboolean', argNames=('buffer',), deprecated=_DEPRECATED, )
glUpdateObjectBufferATI = platform.createExtensionFunction( 'glUpdateObjectBufferATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLuint,constants.GLsizei,ctypes.c_void_p,constants.GLenum,), doc='glUpdateObjectBufferATI(GLuint(buffer), GLuint(offset), GLsizei(size), c_void_p(pointer), GLenum(preserve)) -> None', argNames=('buffer','offset','size','pointer','preserve',), deprecated=_DEPRECATED, )
glGetObjectBufferfvATI = platform.createExtensionFunction( 'glGetObjectBufferfvATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,arrays.GLfloatArray,), doc='glGetObjectBufferfvATI(GLuint(buffer), GLenum(pname), GLfloatArray(params)) -> None', argNames=('buffer','pname','params',), deprecated=_DEPRECATED, )
glGetObjectBufferivATI = platform.createExtensionFunction( 'glGetObjectBufferivATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,arrays.GLintArray,), doc='glGetObjectBufferivATI(GLuint(buffer), GLenum(pname), GLintArray(params)) -> None', argNames=('buffer','pname','params',), deprecated=_DEPRECATED, )
glFreeObjectBufferATI = platform.createExtensionFunction( 'glFreeObjectBufferATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,), doc='glFreeObjectBufferATI(GLuint(buffer)) -> None', argNames=('buffer',), deprecated=_DEPRECATED, )
glArrayObjectATI = platform.createExtensionFunction( 'glArrayObjectATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLint,constants.GLenum,constants.GLsizei,constants.GLuint,constants.GLuint,), doc='glArrayObjectATI(GLenum(array), GLint(size), GLenum(type), GLsizei(stride), GLuint(buffer), GLuint(offset)) -> None', argNames=('array','size','type','stride','buffer','offset',), deprecated=_DEPRECATED, )
glGetArrayObjectfvATI = platform.createExtensionFunction( 'glGetArrayObjectfvATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLenum,arrays.GLfloatArray,), doc='glGetArrayObjectfvATI(GLenum(array), GLenum(pname), GLfloatArray(params)) -> None', argNames=('array','pname','params',), deprecated=_DEPRECATED, )
glGetArrayObjectivATI = platform.createExtensionFunction( 'glGetArrayObjectivATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLenum,constants.GLenum,arrays.GLintArray,), doc='glGetArrayObjectivATI(GLenum(array), GLenum(pname), GLintArray(params)) -> None', argNames=('array','pname','params',), deprecated=_DEPRECATED, )
glVariantArrayObjectATI = platform.createExtensionFunction( 'glVariantArrayObjectATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,constants.GLsizei,constants.GLuint,constants.GLuint,), doc='glVariantArrayObjectATI(GLuint(id), GLenum(type), GLsizei(stride), GLuint(buffer), GLuint(offset)) -> None', argNames=('id','type','stride','buffer','offset',), deprecated=_DEPRECATED, )
glGetVariantArrayObjectfvATI = platform.createExtensionFunction( 'glGetVariantArrayObjectfvATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,arrays.GLfloatArray,), doc='glGetVariantArrayObjectfvATI(GLuint(id), GLenum(pname), GLfloatArray(params)) -> None', argNames=('id','pname','params',), deprecated=_DEPRECATED, )
glGetVariantArrayObjectivATI = platform.createExtensionFunction( 'glGetVariantArrayObjectivATI',dll=platform.GL, extension=EXTENSION_NAME, resultType=None, argTypes=(constants.GLuint,constants.GLenum,arrays.GLintArray,), doc='glGetVariantArrayObjectivATI(GLuint(id), GLenum(pname), GLintArray(params)) -> None', argNames=('id','pname','params',), deprecated=_DEPRECATED, )
def glInitVertexArrayObjectATI(): '''Return boolean indicating whether this extension is available''' return extensions.hasGLExtension( EXTENSION_NAME )
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