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'''OpenGL extension SGIS.texture4D
This module customises the behaviour of the OpenGL.raw.GL.SGIS.texture4D to provide a more Python-friendly API
Overview (from the spec) This extension defines 4-dimensional texture mapping. If EXT_subtexture is supported, this extension also defines a mechanism to redefine a portion of an existing 4-dimensional texture image. Because EXT_texture3D is required, this extension utilizes the 3-dimensional image support defined in by EXT_texture3D as a base for 4-dimensional image manipulation. The 4th dimension has an abstract, rather than physical, reference and will be called "extent", since the definition of extent is "that which specifies the range or magnitude of an area or volume." Four-dimensional texture mapping is more constrained than its one, two, and three-dimensional counterparts. Mipmapping is not supported, so only the level-zero 4-dimensional texture image can be defined. Cubic filtering is not supported, so the border width must be either zero or one. Four-dimensional textures are used primarily as color lookup tables for color conversion.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/SGIS/texture4D.txt ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions, wrapper from OpenGL.GL import glget import ctypes from OpenGL.raw.GL.SGIS.texture4D import * ### END AUTOGENERATED SECTION
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