Viewing file: fragment_program_option.py (1.52 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension NV.fragment_program_option
This module customises the behaviour of the OpenGL.raw.GL.NV.fragment_program_option to provide a more Python-friendly API
Overview (from the spec) This extension provides additional fragment program functionality to extend the standard ARB_fragment_program language and execution environment. ARB programs wishing to use this added functionality need only add: OPTION NV_fragment_program; to the beginning of their fragment programs. The functionality provided by this extension, which is roughly equivalent to that provided by the NV_fragment_program extension, includes: * increased control over precision in arithmetic computations and storage, * data-dependent conditional writemasks, * an absolute value operator on scalar and swizzled operand loads, * instructions to compute partial derivatives, and perform texture lookups using specified partial derivatives, * fully orthogonal "set on" instructions, * instructions to compute reflection vector and perform a 2D coordinate transform, and * instructions to pack and unpack multiple quantities into a single component.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/NV/fragment_program_option.txt ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions, wrapper from OpenGL.GL import glget import ctypes from OpenGL.raw.GL.NV.fragment_program_option import * ### END AUTOGENERATED SECTION
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