Viewing file: texture_mirrored_repeat.py (1005 B) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
'''OpenGL extension ARB.texture_mirrored_repeat
This module customises the behaviour of the OpenGL.raw.GL.ARB.texture_mirrored_repeat to provide a more Python-friendly API
Overview (from the spec) ARB_texture_mirrored_repeat extends the set of texture wrap modes to include a mode (GL_MIRRORED_REPEAT_ARB) that effectively uses a texture map twice as large at the original image in which the additional half, for each coordinate, of the new image is a mirror image of the original image. This new mode relaxes the need to generate images whose opposite edges match by using the original image to generate a matching "mirror image".
The official definition of this extension is available here: http://www.opengl.org/registry/specs/ARB/texture_mirrored_repeat.txt ''' from OpenGL import platform, constants, constant, arrays from OpenGL import extensions, wrapper from OpenGL.GL import glget import ctypes from OpenGL.raw.GL.ARB.texture_mirrored_repeat import * ### END AUTOGENERATED SECTION
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